Puffer
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  • I want to make a tutorial series for parallax mapping, but I can't speak English at all. My voice sounds fine in my head until I hit the record button and listen back to it.
    • Wow
    Reactions: BK-tdm
    Puffer
    Puffer
    TTS is really annoying to listen to imo, I was thinking about AI from elevenlabs or something, where it actually sounds like a human being
    Finnuval
    Finnuval
    @Puffer AI voices tend to not flow well, even the better ones, which can be very off-putting. That said I am a total weirdo so it's prolly just me xD
    Ryisunique
    Ryisunique
    There's a fair amount of people that don't like the sound of their own voice without the filter of the skull. Myself included. We're used to the sound of how we talk, hearing it outside of that doesn't vibe correctly. I mean, don't be entirely discouraged. It might just take time to get used to.
    To those who celebrate it, Happy Year of the Cat/Rabbit.
    ShadowDragon
    ShadowDragon
    I never heard of it, but we have animals day on 4th ooctober though.
    BK-tdm
    BK-tdm
    Wait, its the year of the cat for someone!? :kaomad2:
    Puffer
    Puffer
    It's Lunar New Year, in my country this year it's the year of the cat but for others like China, Korea,... it's the year of the Rabbit! It's a massive celebration, the same scale as Christmas for Western countries like the US,UK...
    Does anyone here post their map to Art Station? I always feel like my map is too "underwhelming" for that site so I just stick to DeviantArt.
    I really like the part where I have to climb 3 mountains, swim across 7 rivers, walk 10km just to get to the boss room from the checkpoint, and then instantly die to it :D super fun, love it when the game does that!
    This is my layer workflow for parallax mapping that I've been using for all of my parallax maps for the past 3+ years now. I find it to be not just the fastest but also the least destructive since it doesn't mess up layers' order as well as it's easy to back and fix if you make an error. Hope this can help someone struggling with the most boring part of parallax mapping.


    1) Layers Workflow.png
    • Like
    Reactions: Tea++
    Tea++
    Tea++
    Nice! I myself choose chaos and make 20+ layers of madness to sort through later. :LZSlol:
    • Haha
    Reactions: Puffer
    Juanita Star
    Juanita Star
    This sound like parallax mapping classes and I love it.
    So um what is the deal with rpgmakerofficial.com ,why are there two rpg maker websites now? Is it any different from the current one rpgmakerweb.com??
    • Like
    Reactions: SigmaSuccour
    SigmaSuccour
    SigmaSuccour
    SigmaSuccour
    SigmaSuccour
    Why a separate website?
    As I understand... the developers (GGG) are taking up some publisher roles themselves, and directly engaging with non-Japanese users. Instead of always relying on the middle-man, Komodo. (Which is why RPG Maker Unite may not be part of this forum. And will have a separate one. As GGG are publishing Unite themselves.)
    (2/2)
    Puffer
    Puffer
    Thank you for the detail explanation, was out of the loop on this one and I was very confused trying to keep track of who is who.
    playing elden ring has been a mentally exhausting experience, yet somehow I still manage to clock over 20 hours so far. weird.
    Arctica
    I stopped playing that after 35 hours.
    Puffer
    Puffer
    @Arctica I ended up beating the game twice lol. Half way through my 3rd playthrough atm.
    would anyone be interested in a detail breakdown of parallax mapping pros and cons? or would you guys be more interested in a parallax mapping tutorial?
    I thought retopology and UV unwrapping was bad enough until I have to do some rigging and weight painting... what an awful experience. Mad respect to people that do them for a living.
    • Like
    Reactions: Kirri
    Trihan
    Trihan
    Weight painting is super fuuuuun
    Nereid
    Nereid
    Thought you were referring to ultraviolet. :LZYdizzy: Is this for use in RM?
    • Like
    Reactions: Kirri
    I hate Adobe so much, why is it easier to remove malware from my computer than to remove adobe product?
    The Stranger
    McAfee is also a pain to remove. God knows why certain products require dedicated programs or in-depth system cleaning to remove entirely. xD
    gstv87
    gstv87
    because many cloud-storage programs have system services for syncing said storage which must be logged out of at the other end, un-synced and stopped locally, and scheduled for removal at the next system restart, previous authorization by another service, which must undergo it's own procedure.
    every time I have to use Hcaptcha I feel like I'm an actual robot, like is that a truck or a train, I can't tell.
    • Haha
    Reactions: The Stranger
    The Stranger
    LOL! I feel you. Some of the images are so vague, or the object so blurry, distant, or small, that it's really hard to tell what's what. Select all buses. Okay, are we calling vans with extra seating in the back buses? Okay, I guess we are. I wouldn't call them that, but what do I know? xD
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Has it really been 50 streams? At this point it's just guilting me into pushing out a prototype. :kaoswt:



I should probably just bite the bullet and send it out, then go with my original plan to provide weekly updates.
I know it's just other small RM devs, but it still always feels legitimizing to have folks email me in private with a steam key, requesting a review of their game.:kaoluv: Look ma, I've made it to the big leagues.
time and time again I enjoy dramatic remarks on how I should find a better job.
As it stands, I go to work for 10-14 days a month. At work, I have time for my private projects. I arrive home, my mind is clear.
So yes, the pay sucks. But I have what so many lose after graduation. Freedom.
Came back cuz of the sale. Got MZ. The System 2 advanced settings for UI are so frustrating, and I see we still hate pixel fonts. Marvelous.
Did another YouTube short. This one has like 1k views (or maybe 380? Analytics is being weird). Getting them zoomer views, yo!

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