Oh, okay! There are only 40 flowers so luckily it's the easy solution haha. Thanks for explaining. :)
I'm having trouble figuring out the common event to detect it though. I used a conditional branch that would activate if my variable "picked flower" was equal to 40, then plays the cutscene...
It is a bit info-packed, so I will spend some time using your advice to figure it all out. Thank you so much, I appreciate you going above and beyond my original question to help. :wub
Oh my gosh thank you for this in-depth explanation and for even providing a solution!! :wub You made it really easy to understand and I'm super excited I can do all this without a special script.
In theory, could I do this kind of damage to the event as well? Meaning, could the player "action...
I leave for a few hours and find my status has been raided by the community. xD Thanks guys, I enjoyed hearing your opinions about it! I can see how many people come and go. While not understanding things right away is discouraging for me, I know it will just take time to learn everything I need...
There are! I've had most of my questions answered by coming here and I find it the most reliable. I appreciate the people here who are alive and helping. xD
Also, I'm not using any scripts changing the battle system, I just want to avoid going into a default battle and want an enemy that can move on the map itself.
Yikes, so the parallel process was the issue... thanks for explaining why, too!
Aaah so I should be saying Sprites? The enemy is in fact a "sprite," and I mean more than just the *sprite.* Either way, thanks for the help. :)
I'm using this script (https://forums.rpgmakerweb.com/index.php?threads/connected-maps.10509/) and I'm having trouble making it work.
In script manager, it is the first thing under Materials.
Brief explanation of the rules: there are four #'s I'm using. ID, X, Y, and recursive. The ID is the...
I made an enemy sprite with these contents:
The player has 10 HP and the other party member has 10 HP as well.
However, when I play in-game, the enemy sprite will touch the player and they will die in less than 10 hits! Sometimes it takes 2 hits, other times it's 4 or something. I allowed...
All badges and prizes for the Let's Make a Scene Heart Edition event SHOULD be out. If you participated and haven't received either or both, send me a PM.
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