Next dungeon I'm making is an absolute nightmare if you're not prepared. Invisible enemies and status effects and hard hitters D: it's a tough 'un. Doable though.
Okay my mind is set. After this demo's out I'm thinking about making a Dark Souls-esque dungeon crawler game. Who'd be up for collabing that shizznit? Won't be 'till Summer probably.
Can anyone someone adept with FL Studio help me figure out how to route MIDI channels to separate mixer tracks via a VST? I'm following all the instructions but it's not working.
Thinking about taking a break from Blood Shard and doing a small collab project with a few people after I release the next demo...who'd be up for that?
My friend and I have started a little ambient side project called 'Alexander Young'. This song is still in it's most beta of WIP stages but a little pointers could help a lot http://soundcloud.com/mark-mckeich/polaris-wip
When someone helps you solve a problem, it's good to report the thread so it can be closed, but it's also nice to go back and post in the thread to let them know their suggestion actually worked. And, you know, to say thanks for helping.
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