Next dungeon I'm making is an absolute nightmare if you're not prepared. Invisible enemies and status effects and hard hitters D: it's a tough 'un. Doable though.
Okay my mind is set. After this demo's out I'm thinking about making a Dark Souls-esque dungeon crawler game. Who'd be up for collabing that shizznit? Won't be 'till Summer probably.
Can anyone someone adept with FL Studio help me figure out how to route MIDI channels to separate mixer tracks via a VST? I'm following all the instructions but it's not working.
Thinking about taking a break from Blood Shard and doing a small collab project with a few people after I release the next demo...who'd be up for that?
My friend and I have started a little ambient side project called 'Alexander Young'. This song is still in it's most beta of WIP stages but a little pointers could help a lot http://soundcloud.com/mark-mckeich/polaris-wip
So I'm resuming work on the Shadowstar Trilogy. I've decided that it will take place between the end of G4 and the start of G5, and two of the Lost Rulers will be Twilight Sparkle and Sunset Shimmer (who is the moon princess in my AU).
I also wanted to say that my bro brought back nostalgia and got me a GBA SP for my birthday! Ah, the memories of Pokémon Sapphire and LeafGreen! It came in a gray shell but he ordered a red one so it'd look like the one I had as a kid. It looks brand new!
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.