Every now and again, one gets those moments where all seems as it should, and where they know what they were born for. I think I had one of those, late last night. I'm meant to tell stories, as a game or as prose.
Okay, this is weird. Some of my art thread pictures are loading now, but previously they were broken images? They had been direct links to my images from other sites. Do these show up to anyone else? Should I reupload the images from my computer...? :v
I will say this about anthro characters. Not enough settings really play up their animal traits. Besides: when everybody's furry, no one is. In fussing with my lion-girl OC, I intend to make her the odd one out and have her be more beastly.
No idea if I'm blocked or not. But eff, I'm sorry, dude. I cannot offer useful constructive criticism, and I've had my own issues to deal with in the meantime. Sorry for failing you this badly. Even this vague apology is months overdue.
I'm sorry about earlier. I have the most hate and the most love for my art at the same time. Felt bad about my thread because I wasn't listening, and because I made it out of a bad mindset to begin with. S'another Thursday for me.
Wish I could respond to @CraneSoft's latest profile post, but it does remind me. Anyone else out there who likes the Souls series not because of draconian git gud difficulty, but because of its melancholy atmosphere and various cool medieval equips?
"If the lion knew her own strength, hard were it for anyone to rule her". This would be my custom title if I had enough spaces for it. Coming off of personal pain, I'm glad I found the original quote I've tweaked.
Scripted a multi-variable weather system that randomizes wind speed, cloudiness, rain, fogginess, etc, while attempting to realistically account for interactions between them (e.g. wind speed affects fogginess, cloudiness affects rain, etc), the current weather pattern, and the player's biome e.g. swamp, beach, etc. Now I "just" have to tie visuals and sounds to the variables so stuff actually happens...
I'm having a headache balancing the combat using flat defense so I'm gonna use percentual armor, in this pic, Simon has 16 on Defense which means all the incoming damage will be reduced by 16% this will ease my burden a bit.
!Have a nice day everybody¡