I've gotten far enough to show off most of my intro dungeon, barring the opening boss fight. Meet Raziya, heroine of A Lion in Scarlet. See her beat up and incinerate goblins, and explain game mechanics!
Got almost two hours into a game jam for RPG Maker Network's birthday tonight, not counting an hour of sprite editing! Here is one room so far, in a game about a gnoll celebrating her thirteenth birthday. Yes, this is fantasy Chuck E Cheese's.
It's been a weird while. I've been so torn down that even playing video games has been something I avoided. But I shouldn't forget two things. One, I love RPG Maker for a reason. Two, only way to eat an elephant is a bite at a time.
Getting inspiration from, of all places, Digimon World 3. If I'm more worried about practicing game mechanics than story right now, why not a dungeon crawl? Partly inspired by Etrian Odyssey as well. |3
Of all the writer's block hangups, no one seems to account for the biggest factor I suffer from. Self-doubt, and the self-loathing that comes from it when I struggle. All just a vicious cycle that keeps me from doing anything.
Every now and again, one gets those moments where all seems as it should, and where they know what they were born for. I think I had one of those, late last night. I'm meant to tell stories, as a game or as prose.