Tomorrow, RPG Maker. I've got my project as fleshed out as I need to and the holidays are over (aside from New Year's), so I'm diving into VX Ace in the morning. But tonight? Final Fantasy Tactics, as I wanna complete the game at long last. c:
Oh god, just watched HawkZombie's stream of my game and realised that *none* of the branching scenes work properly. One has no character graphic, one soft locks due to a passability issue, and one doesn't have its autorun set to the right trigger. I've got first prize in the bag, baby.
Frustrated, as always. I took a break from working on games and when I turned back to working on them again, bam! Slapped in the face with more errors. Such is the pain of working on any project, I suppose.