Oh my, couldn't give my take on obfuscation subject (with my own plugins I tried to obsfucate with mixed results), topic was closed too fast, while I was still reading, hahaha. Well, back to my code I go
Messing around with fragment shaders (filters). This thing is HUGE and I'm surprised almost no one makes good use of. Even the number of plugins that do this stuff are limited.
Mike trying to dodge the Memory Pawns invading Bantam Street. I like how the filters I used on the map almost make it look like the street is wet in a sense.
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