You can always try reducing the transparency of only that small window either manually or using something like SumRndmDde's Super Tools Engine, and then doing a show image command with the background you want right before the script call to open the skill tree scene, then an erase image command...
you can use the plugin command
to activate a switch only between a specific time so for example you can do
This will activate self switch A of the event calling the plugin command at 6:00. You can have the cutscene run on self switch A
I absolutely love what you have been doing some of these are so crazy good:kaocry:thank you so much!
I don't know if you accept suggestions but would you consider doing some orc or tribal related stuff?
Hey :) So I know I can use (this._eventId) to get the id of the current running event, but is there something similar to get the ids of all events in the current map so that I could affect them all at once to display an effect for example?
Henlo again :LZSsmile:
I want to stop the mouse map movement but still use the mouse to interact with events.
Sadly if I disable the map movement I can't interact with any events at all, it seems like both functions are tied.
I tried using AS_InputSettings and YEP_TouchInputDisabler, along...
This is the best movement plugin for MV hands down, I tried a ton of them, and this one has the least amount of problems with other plugins + ease of use!
Just got one question though, how would I make 8 directional sprites work with this plugin?
Hey everyone, in rpg maker mv, is there a script call for when an item is used?
I have a fishing pole as a normal non consumable item (so i cant make a variable to check for quantity changes) and whenever I use it from a hotbar my fishing minigame starts, I'm using region ids to determine the...