Ragen
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  • Weekend is finally here... what would you like to see (?):
    1) Pokemon into zelda minish-cap style
    or
    2) Pokemon into zelda gbc style
    or
    3) Zelda into pokemon style

    #= Choose ===============#
    ||__[ Full mockup ]_[ Charset ]__||
    #=======================#
    Simple and yet powerfull...
    Well ... it may be the nostalgia talking... but for some reason the old styles did not lose to new high detail ones (to me).



    16x16 pixels or 32x32 pixels? ... and why?

    I'm actually curious to know you guys (and girls) opinions...
    • Like
    Reactions: SpaceBot
    mlogan
    mlogan
    @Ragen In the future do not use status updates to ask people to comment on your thread.
    Ragen
    Ragen
    @mlogan, the idea was to direct the discussion to happen there, keep it "clean" and "organized".
    Since that is the idea of forums (discussion topics).

    If I'm mistaken on my logic, please explain me.
    mlogan
    mlogan
    I can understand that, however, our Status Feed Rules ask members not to use it to get people to look at their threads because otherwise there is the potential for it to just become nothing but people trying to get others to look at their game topics, or resource topics or whatever.
    I'm a professional full stack web programmer and teacher, so feel free to ask me technical questions.

    On top of that I have my own DeviantArt so be my guest if you wish to check it out:

    Finnuval
    Finnuval
    Most everyone I talk to on here is 25 and up and i do love to talk ( a lot) so...
    Ragen
    Ragen
    Interesting point @Finnuval, it's been so long since I cared about minimal age to join websites... that I even forgot about it.

    I remember when I faked my age to join Orkut community.
    Finnuval
    Finnuval
    ah well, in the end it doesnt really matter. I know teens that behave better then adults and adults that are worse then teens xD
    So I'll simply look at how someone acts. The only time it really is obvious is when I make a reference and half the community doesnt get it lol
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Is it strange that dropping acid is improving my game development?
I'm starting to wonder if I should go the Half Minute Hero route with my game. The character's main weapon is logistically way too strong. So I can't really let the player continuously grow it.... But if they had to build it up each time like HMH, that could work. Also it lets me take advantage of my randomly generated maps so much more. Hmm... This could work! :LZSexcite:
std::vector, std::map and std::string. Three reasons why I'd take C++ over C. :D
Today, 1,932 RPG Maker fans died from being too wow'ed. May they rest in peace.

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