Weekend is finally here... what would you like to see (?):
1) Pokemon into zelda minish-cap style
2) Pokemon into zelda gbc style
3) Zelda into pokemon style
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I don't believe it to be a concern, specially with the growing emulation and compatibility modes available (you can even emulate DOS into dosbox...)
If there is enough people with the same problem as you are, some solution will be found... maybe even RPG Maker inc. offer a "from the box"...
Maybe it's due to the game styles that I like (puzzle - action - jrpg), but it felt cleaner.
By replaying, a "Zelda - Link's Awakening" I just now realize that Link's had only 2 sprites per movement (usually there used to be 3).
If it is a dating-sim then hellyeah, 100% heart or no good ending...
Jokes aside, something like this happened on Bioshock ending, and I did not see it as a bad thing... though the extrapolation was a bit over
However, I would prefer something like Chrono Trigger, where your choices change...
I believe you're right.... I focused on 16x16pix style and 32x32pix comparison... That I may have used the wrong terminology.
8, 16 and 32 bits may refer more to the processor and color pallet, than pixel size itself.
So yesterday Dad took me to Volcano Bay, and it was almost ruined by a thunderstorm... then it passed by and the lightning warning got lifted, leading to an awesome time sliding and swimming. Hopefully we get to go to the arcade tonight. The one we're planning on has a restaurant built in with AWESOME food. Not to mention how big the arcade itself is!
Hey everyone, for everybody following along with my RPG Maker MZ streams: There will unfortunately not be a stream tonight. There is a big exciting event that will go live next week that has been taking all my time, so look forward to that!