I asked this before in a status update in RMCentral and now I am going to ask it here. Do any of you have a very specific manner of naming things in the RM Engine? Like your switches/variables/events and the likes? I am very anal about how I name my stuff. I always put it in brackets, and depending on certain circumstances I capitalize it. I also shorten things sometimes. If a switch is for a game mechanic I call it MECHAN. Like an attack event would be [MECHAN_ATT]. xD. I'm very organized in my naming conventions. It bothers me not to be.
I wanna go on a jog, but I'm waiting for my feet to heal. @_@. I got a cut on both little toes from two separate beach trips, lol. A cut from a cliffside that cleared a nice circular patch of skin, and a nail that sliced a huge gash on me. Both are almost healed. We disinfected the nail gash and gave it a salt bath. It is healing faster than the other cut.
At 2021, we are now farther from the 1980's than they were from the 1950's. Consider that the next time you long for a 1980's song, when you thought your grandpa's taste for 1950's music was "outdated".