If there's one thing I hate about myself, it's that I procrastinate. Ever since I started looking stuff up on how to properly balance and create armour, weapons and skills; I've let myself down in progress.
Hey, I thought I'd reply here instead as it's a bit off topic. I just wanted to add to what you said, good luck but don't rush out a demo even though I said I said. It's always better to take your time on it and check for bugs and things like that. Of course you could be doing that anyway, but I just wanted to be clear, as it's a mistake people who are making there first games sometimes do.
I'm having some trouble finding an established sub-genre to classify our current project. Effervesce Fallacy™ is loosely based on chaos theory . . . does anyone know what this sub-genre is called?
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