If there's one thing I hate about myself, it's that I procrastinate. Ever since I started looking stuff up on how to properly balance and create armour, weapons and skills; I've let myself down in progress.
Hey, I thought I'd reply here instead as it's a bit off topic. I just wanted to add to what you said, good luck but don't rush out a demo even though I said I said. It's always better to take your time on it and check for bugs and things like that. Of course you could be doing that anyway, but I just wanted to be clear, as it's a mistake people who are making there first games sometimes do.
Symphony Celestia: Prophecy of the Falling Stars RPG Maker music pack WIP. Symphony Celestia is a new series that focuses on symphonic and orchestrated music to tell a story. Each story will include compositions that make up that story from beginning to end. Themes include: Battles, adventures, character themes, etc. Below is a video preview to the first story.
My first game is going to have the main character more or less create monsters as his party members.
Thanks to the plugin creators still producing content for MV, I might be able to give each of the monster members a personalized range of tactics during combat. I liked how the devs made it like that in FF6.