If there's one thing I hate about myself, it's that I procrastinate. Ever since I started looking stuff up on how to properly balance and create armour, weapons and skills; I've let myself down in progress.
Hey, I thought I'd reply here instead as it's a bit off topic. I just wanted to add to what you said, good luck but don't rush out a demo even though I said I said. It's always better to take your time on it and check for bugs and things like that. Of course you could be doing that anyway, but I just wanted to be clear, as it's a mistake people who are making there first games sometimes do.
i'm working on finishing an old game in vx ace (the first game i tried to make in vx ace), and it's making me realize how many things i've come to take for granted in mv (like the additional BCDE tile layer and the plugin manager).
I really hope Google stadia/Amazon luna become successful household "consoles" in the future only because I could see it being 1000x easier to get RPG Maker and other indie games on their platforms & if so I PRAY they have gate keepers to keep half baked indie games out of the mix so they don't end up like steam/itch.io with 1000s of incomplete RM projects that continue to give our community a bad stigma.