Fascinating idea: The game level-caps you per chapter, but you still retain the EXP you gain from defeating enemies/doing quests. And once that chapter is over, you instantly get all of the stored EXP.
Oh and new game plus just removes the cap altogether.
I dunno, I figured it would be a decent way to keep an "intended" challenge throughout while still rewarding the player for grinding if they wish.
Oh and new game plus just removes the cap altogether.
I dunno, I figured it would be a decent way to keep an "intended" challenge throughout while still rewarding the player for grinding if they wish.
There is nothing less tantalizing than college algebra.