Hey I've been editing your new character sprites to add dynamic actions. I've been working on a mining sprite and I'd like to know what you think! I'm fairly new to spriting so if you have any tips on how to make it better I'd really appreciate it.
I've noticed another bug: when I'm attempting to Export a face by loading a previous face image, the face I'm trying to place on it seems to load out of alignment.
Chapter 2 is done! It can be downloaded here: https://www.dropbox.com/s/r3n52kddvdlj0qz/Apotheosis.rar?dl=0
The new forums seem to have broken my ability to edit my original topic so the download link there is broken at the moment.
The compatibility between saves from version 1 to version...
Small update fixing bugs, slight balance tweaking, faster and more fluid ATB, a bit more detail to NPCs in Dupon, equip text details, and some other quality of life changes.
Edit: Echo607 reviewed Apotheosis on youtube! Link added to main page!
Good points on the mob movement, I think some of them are set pretty high, I'll look in at that. Multiclassing shouldn't be such of a problem since 1. The level cap for all classes is 50, and 2. The exp curve grows rapidly to level 25 or so (which is when all skills are learned), and then tapers...
Is it interesting to get more backstory on villains? A key moment in their past, their childhood, or maybe something that shows they've always been that way? To see or not to see?
"Everything tastes like chicken until it's chicken, then it doesn't taste like chicken."
Context: chicken samosas do not taste like chicken. I thought it was veggie samosas.
Just another ordinary evening.
Want for a Nail: I'm trying to figure out what controllers work with MZ, one support thread, a plugin request thread, a dead controller, and a $48 eBay purchase, and a PS1/PS2 USB adapter later. Still stuck with keyboard controls...
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