I really dont understand. How is it that, back in 2013, I was a work horse who could push out a 10 hour demo in just a couple months, but nowadays all of my projects are stuck in planning stage revision hell with nothing to show?
(In other words, the prophecy came true and I wasted my summer doing nothing. Now I have 6 days before the next semester starts. FML)
When your late night plans are ruined by a sudden rush of extreme chills induced by the COVID vaccine you got earlier in the day, stuck freezing in bed even though it's 70 degrees inside... Yeah, that sucked.
Ahh, yes. I just compiled a short teaser video for my newest project: Duskblood: Tale of the Eidolons. Maybe I'll post a prototype thread to go with it, too. For those who want to see, I've hidden it in the spoiler below:
I've figured out how to reasonably tall-ify chibi sprites on my editor. I like that making tall sprites gives me control on expressing how tall characters seem on the field relative to each other as well as better differentiate adult sprites from child sprites.