motion guard: user
MOVE user: target, front, 10
motion swing: user
Notetag is like this.
In this situation, no matter how much BP is used, action effect is used only once in notetag...
I'm using Olivia's Boost Point System plugin(https://fallenangelolivia.itch.io/boost-point-system) and Yanfly's Action Sequence plugins.
I want to use <Boost Repeats> notetag to increase the number of repeated hits, but the problem is that I don't know how to apply it in Action Sequence...
I need a plugin that if player has the specified state, then change the entire HP bar to some color and change the HP number to a question mark.
I'm thinking about make a state that will change the player's HP bar to a color like black or white during the battle so that the remaining HP cannot...
Got distracted... again. So now I'm on project.... 5? 6? I can't even remember off the top of my head how many plugins I have in the works. Though I blame the latest two on a coding youtuber I watch occasionally. He codes in C++ but walks through the process well enough that it inspires me to do similar things for JS plugins. So... blame him for my lack of activity. lol