I really like how in FF14 they warn you when a cutscene/scenario will take a while. What do think about that in an RPG Maker game? It shows respect for a player's time, but it's also pretty immersion breaking.
Sorry, had to share my annoyed happiness right now (yes, it's possible). Found a great solution to something, but then found a bug that requires I go back to every...single...event....that talks.
I was today years old when I found out being in a cutscene doesn't stop parallel processes that bind buttons. The solution is easy, but tedious. Hand cramp incoming.
My common event list is a scary, unorganized place. I could make my own horror game based off of it. I just started to get it together and use the comment button to stay more on top of what everything's doing.
Has anyone used Visustella's CTB battle plugin for MZ encountered soft locking? (Like, the battle music/idle poses/everything still playing, but you can't do anything).
Power went out while working on my project, and did that good ol fashioned file corruption! My last backup was 2 weeks prior. Uggggh...well that's going to set me back a few more weeks, but I don't give up once I've started something.
Allowing a friend to play through my game demo to flesh out the big stuff and then I’m looking forward to submitting it to the community! Nervous but exciting.
"Build Better Characters" by Eileen Cook is a great read if you want to...well...build better characters! It was intended for novels/book writing, but it's easily transferable to games. The exercises are really good.
Opening up your world map once you unlock a ship for your player is exciting, but it's also so tedious to go back and check every single nook and cranny, not to mention changing NPC dialogue.
Game Progress: 60%
Waiting for my awesome commissioned artists before releasing a demo. There is really some great talent on these forums.
Looking forward to putting out a demo in 1-2 months. Right now, my games 50% done. I’ve gone over this 50% polishing it about 3 times. But I’m also crazy picky about making it perfect.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.