I have found a license issue with the visustella dragonbones plugin library.
Don't worry, there's an updated version already, you just need to replace the old one with the new one. I talked with yanfly about it this evening, and he takes copyright issues seriously.
Project Fossil (Fixing Old Software / Script Interoperability Layer) is a series of RPG Maker MZ plugins designed to expand the use and usefulness of RPG MAKER MV plugins, by allowing them to work ...
I have about 40 plugins tested and working so far (including chrono engine and some other big ones). I hope that the community will pitch in and help improve it, so we can use all the old plugins in MZ.
On the "things im remaking" department even i kept getting confused by my status grenades similarity so i decided to redo both of them, now the icons and being thrown animations are very distinctive from each other
I genuinely like the default MZ actor sprites, and the character creator. I think I will draw new headshots for them, but part of me doesn't want to replace the default sprites. But should I? I want to eventually release my game.
programming at 12 years old: "I love how it works!"
programming at 18: "I love that it works."
programming at 25: "I love why it works."
programming at 30: "I love when it works."
programming at 50: "How did this work?"