I'm not sure if it's an update compatibility issue because it's four years old or if I'm incompetent, but I can't get the code you posted here to work. Can you make it into a functional plugin for me? (yes, I am using the YEP_BattleEngineCore)
Beautiful work on everything. I am having a bit of trouble with Visual Equipment. When it is turned on, only events, floors & walls are visible. The layers of the map seem to be out of order. The character equipment change is working splendidly, just wreaking doom upon my ship.
I am hoping that you may help me with a problem I am having with your animatedSVEnemies plugin. I have no other plugins in my game you see, this one is the only plugin I've ever gotten, I apply and save the project, yet nothing seems to be working. I tried getting help from another by installing it at the same time, and theirs worked but not mine, and they too only have this plugin in their game. I was hoping that you could shed some light on this mystery I am having. If you can help, I'd be very grateful. -Mr. Tailson.
Since I'm so close to getting this thing done (just need to fix the faces not disappearing when they're supposed to...) The mystery plugin is a really powerful Visual Equipment script! Preview -> http://bit.ly/1NeAP28
Anyone here managed to never burn out on programming? My current limit is 3 months(6-8 hours per day, 7 days per week, 50 hour programming week on average), and then I just have to take a break, sometimes lasting few days(with at most 2 hours on programming per day). I've been always like this so far, so I admire those who can always be so passionate on programming
Automatic level scaling without an option to turn it off can be a very bad choice for a game. The worst I've ever seen was in Nightmare of Druaga, where if a power outage made your system turn off, the game detects it as an attempted cheat and overwrites your save while taking away your best gear, leaving you unable to progress at the late stages of the game, and unable to recover.