richter_h
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  • What's the better and easier way to convey information other than simply writing them down?
    Wavelength
    Wavelength
    If you're talking for teaching things in games - throwing the player into a situation where using something is obviously the answer can be a good technique. For example, you might need to tell the player "Press X to use the Sorcerer's Ring" (or just have...
    Wavelength
    Wavelength
    ...an onscreen illustration showing the player pressing X on the controller), but instead of telling them "you can use the Ring to shoot fire and light torches", simply have a room with a locked door and a torch next to it (which opens the door once lit).
    cthulhusquid
    cthulhusquid
    Write it down, then forget you wrote it down. It'll be like you never wrote it down at all.
    Now I know most people hate making tutorials.
    TheoAllen
    TheoAllen
    Most people hate tutorials too.
    richter_h
    richter_h
    That is if the stuff in it is 100% trivial
    ImaginaryVillain
    ImaginaryVillain
    I've always had a theory, if at any point you think you're playing a tutorial... It was done wrong. Plenty of ways to introduce mechanics without bludgeoning the player.
    For some reasons, my signature was replaced by god-knows-what, written in French. Had to re-replace it with my signature Nazeem-ish quote; not gonna remake my signature any time soon.
    Yet another attempt on dialogue presentation
    Finnuval
    Finnuval
    If possible moving the highlighted character (currently speaking) to the foreground would makee it look a little better, in my opinion that is.
    Finnuval
    Finnuval
    That said, looks pretty good :)
    richter_h
    richter_h
    I'm yet to figure it out since this is essentially just a bunch of Event Picture commands jumbled into a single package. Although, I've thought of messing with the pictures' z-index anytime soon.

    Thanks for the heads-up btw
    Speaking of qualitative measure, there's a virtue in asking less questions to someone who speak a bit too much.
    Whenever I make an attempt to explain my project, it's hard to not make it end up into some sort of manifesto. Good thing it doesn't happen so often.
    Mm yes, time to make this year's recap. I'm sure I'll have troubles remembering what I've made along this year, so...
    Froggo32
    Froggo32
    Wait, you actually do a recap? I never do that.
    richter_h
    richter_h
    Not in kind of video format, but usually I make an annual recap around my works, mostly artworks.
    Froggo32
    Froggo32
    Oh, I thought that you meant recap that you think about all these things you did, I mean bad and good. I didnt know that you meant looking at your this years works ^^"
    Guess I will do that, too. Seems interesting. Or, at least, I will see my old artwork and see how much muy art style improved.
    Behold, my never ending commitment on content department:
    Ep1CVjzU8AABfG9
    Bendyizzt
    Bendyizzt
    Lots of chapters...lots and lots of them...
    richter_h
    richter_h
    Currently, there are 75 characters, each comes with 3 chapters to offer. Might need some help in proofreading and stuff, but I'll take it easy.
    Finnuval
    Finnuval
    Someone is overperforming... Lol
    As it turns out, holiday spirit will come a little bit late this year. Should haven't gone bonkers too much when we threw a party last year.
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So yesterday Dad took me to Volcano Bay, and it was almost ruined by a thunderstorm... then it passed by and the lightning warning got lifted, leading to an awesome time sliding and swimming. Hopefully we get to go to the arcade tonight. The one we're planning on has a restaurant built in with AWESOME food. Not to mention how big the arcade itself is!
image_2021-06-13_150033.png

Maybe I'll actually try making a retro pack. Already have the shark fin made so why not xD
Hey everyone, for everybody following along with my RPG Maker MZ streams: There will unfortunately not be a stream tonight. There is a big exciting event that will go live next week that has been taking all my time, so look forward to that!
Took a small break by playing VR. Latest update of these glasses unfortunately caused a little of trouble but it can be fixed with a manual operation.

Until You Fall is freaking awesome.
I am SO HYPED to share this trailer with everyone when its done. I almost want to tear up i had no idea how far i came along with Fallen Feather in these last 3 years.

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