Rukiri
Last Activity:
May 23, 2018 at 12:40 AM
Joined:
Jan 20, 2014
Messages:
704
Likes Received:
366
Trophy Points:
63
Gender:
Male
Birthday:
May 8, 1989 (Age: 29)
Location:
South Dakota

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Rukiri

I'm the epitome of EVIL!!!, Male, 29, from South Dakota

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Rukiri was last seen:
May 23, 2018 at 12:40 AM
    1. Rukiri
      Rukiri
      For those who plan on doing A-RPGs with Rpg Maker MV please read this!


      - Your game will lag heavily if you have more than 10 enemies on screen... I literally require 30 minimum "resolution is 21:9 720p" 


      - RPG Maker currently has lag issues that you can't fix with plugins or source edits to pixi (I've tried and failed, and I'm not alone here).


      - Also, any special visual effects such as shaders will cause lag as well.


      There's a few ways to alleviate screen lag, create a custom screen camera and cap each screen enemy count to <9, depending on your general map size it's probably best for 1 screen to be 1/4th your resolution size.  Won't fit much, but will solve the issue.  


      Here's where my ABS currently lags.


      - 3 Allies and 1 main hero all simultaneously using a projectile attack, add to the fact that 10 enemies lag the game (dipping fps from 60 down to the 30s...) add 4 projectiles or a long ranged beam attack(that's continuous) and your game is running at 38fps...


      - Custom knockback when a projectile or a melee attack is used on the player/allies or enemy. 


      (I look for where the hero/allies or enemy hit a hitbox then send it either straight or diagonal in the opposite direction but retaining it's current facing direction)


      let's all pray 1.3.3 or 4.0 fixes the lag issues at least the knockback issue.
      1. Hudell
        Hudell
        Technically, yes, it can be fixed with plugins or source edits, since the updates are nothing more than source edits.


        I have maps with over a thousand events running at 60fps on 1920x1080 on MV.
        Oct 18, 2016
        2 people like this.
      2. Rukiri
        Rukiri
        A lot of these problems (not the A-RPG stuff tho :( ) have been fixed with later releases of MV :)
        Nov 27, 2017
    2. Rukiri
      Rukiri
      Menu face 1 done... dang... got so many more to do.


      Hey uh...god, I need about infinite amount of time or a time, or a clone.. yea a clone would be perrrrfect.
    3. Rukiri
      Rukiri
      You know what sucks about moving? Moving into a temporary place that's so small you have to give up any work that requires mouse precision...and that includes pixel art, web design, thankfully not programming, and most of all... level design!!\


      I can't wait to move into a house at the end of summer!!!


      In the meantime, time to look for a table to at least work on sprites and start my portfolio site!
      1. 1 person likes this.
      2. Rukiri
        Rukiri
        I also have to give up FPS games as well.. I'm just a target basically.  Still ironic that I still dominate "sometimes" in CS:GO though ^O^
        Apr 7, 2016
    4. Rukiri
      Rukiri
      http://i.imgur.com/cworbLf.png


      Should I make a community template?  I can't stop but go up in sprite size... just when I thought I found the perfect size...
      1. Hollow 1977
        Hollow 1977
        Nice! I am working a DBZ project too. You did a nice job.
        Feb 5, 2016
    5. Rukiri
      Rukiri
      There is an unlimited supply of cloud food up here! woops... I spoke too much!
    6. Rukiri
      Rukiri
      Doing homework, the most boring time of the week!
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  • About

    Gender:
    Male
    Birthday:
    May 8, 1989 (Age: 29)
    Location:
    South Dakota
    First Language:
    English
    Primarily Uses:
    N/A
    It's on a need to know basis, and you don't need to know.



    Programming, Web Development, Spriting
    ...and Anime!

    Interact

    Content:
    Skype:
    rukiri89
    Twitter:
    ericksitter

    Signature

    Projects
    - Dragonball Hero's Spirit
    http://www.dragonball-hs.tumblr.com - Development Blog