I updated the plugin since I was using an older version but It's now throwing me an error:
TypeError: undefined is not a function
/D:/Ruko/Ruko's%20GAMES/DS%20style%20game/js/plugins/TerraxLighting.js:864 Uncaught TypeError: Cannot read property 'prototype' of undefined
I always use freesound.org for anything I might need, footsteps included. If you search for keywords such as "grass" or "footstep" you can find whatever you need. Maybe you might need to crop the sounds with an editing program (e.g Audacity) most of the time.
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Can't deny it, I really like your coloring o)-<
But anyway, I'm also available if you want. An example is my avatar on the left made by me, but I can provide a link to my art in general if you shoot me a PM.
I used to use a Mouse for my drawings until they gave me my first tablet.
I now use a Wacom tablet and I'm since used to draw with it (to the point I can't draw properly on a mouse anymore!).
What I can say is: if you want to have more control on what you're doing, then use a tablet...
That's really devastating. I'm glad I didn't intend to use them at all since my game is entirely using RTP tiles.
It's truly a shame though. I feel so sorry for all those devs who used and even PAID for the tilesets and now all their work is worth noting.
I'm actually wondering if his...
It's really weird.
Have you tried reproducing the issue on a brand new project with only the two plugins and their default settings? And are you using any particular enemy image? It really seems it can't read the enemy's image width. Does it happen with every battle?
You should post the error log from the console (press F8) so one can look more specifically at the error.
From what I can deduce, but I don't assure anything, is that you either haven't specified the right specs of the file image or don't have one at all.
Reading the manual and experimenting with the program itself is a good way to go. If you can find some open-source MV Games you can open them in the editor and see how people have done stuff. Tutorials are also good, but you should first start SIMPLE and make a very simple silly game to practice...
I don't really mind romance if It's well done and the characters and their relationship is very likeable. I also am a lover of the best friends-turning-lovers trope, although other ways of presenting love is appreciated as well. Maybe I don't really like the "Hollywood" one as it looks very...
I was trying to recreate a particular poison state inspired by Final Fantasy IV DS/The After Years:
What it does is to inflict your normal Poison state, but instead of decreasing an actor's HP each turn, it decreases it continously by some digits (in my case, 1 every 10 frames)...
In one of my game projects, I am working on an arena where you can fight combatants or bet on monsters, and, man, it is taking so long, lmao. I do not think that it helps that I am using an evented combat system with a lot of things that I have to edit.
Time to take a little break from the project to work on another for Skyrim. Shouldn't take too long, as it's just fulfilling an easy to do request(more than likely I'll get beaten to the punch but...) this also gives me an excuse to play Skyrim again LOL.