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  • The basic attacks have been improved by hidden perks(Soul Hero Adventure)
    1,Multiple Curved-Laser attacks
    2,Light ball falling deals massive AOE damage
    3,Homing light balls go through enemies and deal rapid damage

    Skill Features(Soul Hero Adventure)
    1,Summon 3 Self-Rotating Thunder orbs connected with lightning bolts
    2,Damage enemies when contacting
    3,Launch thunder projectiles that bound near the player
    4,Projectile will pierce through enemies and deal lightning damage

    Soul Hero Adventure - Orbs of wingman
    1,Rapid Auto-fire orbs aimed at player cursors(The square in the video)
    2,Warning when remaining time is less than 4 sec
    3,Disappear when time runs out

    New Boss Attacks for Soul Hero Adventure:
    1,Aim and shoot
    2,Boulders falling frenzy
    3,Throwing Fireballs
    4,Chasing Magical Traps
    5,Lasers attack of 360-degree

    Deal 300% damage to all enemies within 8 tiles and burn them for 6s
    The oblivion will last for 8 seconds
    The oblivion beam will fork into 2 beams
    Give player a protective sphere that absorbs 30% damage for 30s
    Player completely immunes to all negative effects for 10s
    Player completely invulnerable to all damage for 6s

    Darkness: Damage to all nearby enemies and blind them
    Darkness:Unleash 2 deadly homing hollow vortex
    Darkness:3 vines of darkness will be spawned
    Darkness:Repeat this horrible attack for 2nd time

    Cure:The 15% of HP will be healed
    Cure:Recover additional HP from MP
    Cure:Cleanse all negative effects
    Cure:Cancel all hostile projectiles


    my 2nd talent tree is now done!
    All the talents are fully tested and operational, but recording them all will cost me more time.
    So I uploaded two screenshots for those who want to take a glimpse first.

    Next week or the week after next week, I will upload videos to show how this talent tree works in my ARPG game

    Player's projectiles:
    1:Randomized Single
    2-Double Cosine
    3,Arc 3-way
    4,Randomized Giant
    5,Core and cosine
    6,Boomerang Circle
    7,Contra fireball
    8,Contra fireball plus
    The laser weapon at the very start is from the weapon itself, other projectiles are from the events/variables.

    The projectiles shown in this video are as follows:
    1, Basic Triple
    2, 30-Degree Arc
    3, Randomized Blast Wave
    4, 8-way
    5, 8-way Double
    6, 8-way Slowness
    7, 120-Degree Arc Repetitive
    8, Projective Triple
    9, Split 8-way
    10, 2-way Split Randomized Arc
    11, HP-MP Split Arc
    12, Split Laser
    13, Shock
    14, Cosine

    Orb features:
    Normal orb:Basic orb
    Lightning orb:deal AOE damage
    Laser orb:Additional laser beams and can be further upgraded to fork lasers with wider beams!
    Projectile orb:shoots homing projectiles (explode)
    Wings orb:deal rapid damage to all surrounding enemies, upgrade it to get even larger wings or stationary orbs as an alternative upgrade option!

    Game features
    1, Summon laser pillars upon killing, rotate, and shoot lasers for 360 degrees(can be further upgraded, not shown in this video)
    2, Laser can be upgraded to shoot fork lasers(3-way, 5-way)
    3, Different Laser have unique loot! (HP/MP/TP)
    4, All lasers can rebound and get much wider!

    AABS laser beams features:
    1,Shoot penetrating laser beams for player's normal attack
    2,Beam's width/damage/comsumes/loot can be controlled by events/variables with great flexibility
    3,Beam can rebound to walls or certain regionID
    4,Can play SE when shooting beams
    5,Beam's images can be solid images or animated ones.
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I just found out somebody pirated my 3,99$ game. I spent over a year making it and somebody just publish it for free a week after early access released.

I should be glad, cuz if they pirate you, that means your game has to be good, but im not. I barely sold any copy. Didn't get any info from most of the sites I wrote.
So I'm hoping that I get an MRI on my knee soon, but until then, I'm on a prescription dosage of ibuprofen. It's definitely helping, but my knee is still hurting and occasionally locks up. The urgent care doctor was convinced it's a meniscus tear due to it locking, and said that if it is, I'll need surgery. :(
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My dad just retired from work... that's why I'm making these pixel art icons very cheap!
Perfect for your game.

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