One of the suggestions I was given; the possibility to create "outfits" for character generation. Here we go; in the next release, you can save parts of a character as sets. Then, you can add sets to your current character, like this for example:
I managed to improve the gradient creations in my extended generator. As before, you can always use photoshop or something and import a gradient file, but the generator will allow you to generate gradients with more options than before. All of this will be available in the incoming release of course.
I've been trying out Fell Seal: Arbiter's Mark, and it has an interesting approach to consumable items - you get a limited inventory that is automatically refreshed to max limits (1 or 2 each, craft to expand + improve effect) at the start of each combat. It's a mechanic that goes against the common urge to hoard consumables.