I'm Scythuz: freelance maker of music, sound effects, game developer and aspiring digital artist!

Music/Sounds featured in (but not limited to): Atonement: Scourge of Time, Bullet Pea, Central Impulse, City of Chains, Clandestinity of Elsie,DarkEnd, Dark Master, Defragmented, The Dragons Among Us, Harbingers of Woe, Humble Bundles for RPG Maker/Degica, Incitement 2, Incitement 3, Just Face It!, Kisa, Member + Bonus Resources, Restaff, Riders of Arylide 2, Serenity Oceans, Slimer, Stock Trader Hiyo, RMW Store Packs: Dungeon Music Pack, Cyberpunk Pack, Action & Battle Theme Pack (Coming soon!), Silver Town, Sydney's World, Wheels and the Leg Girl, Wild Steam: Dead or Alive (Bonus Music)

You can find out more about my audio work here:

My first commercial release 'Hydroactive' is available on steam here:
If you add me on discord, skype or steam, please make sure to say who you are right away as I will not accept requests from people who don't. Please also be aware that I am not very active on skype and that these days discord is a much better way to talk to me.
May 16, 1991 (Age: 28)
Liverpool, UK
First Language
Primarily Uses




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I picked up For The King in a Humble Bundle sale, and one mechanic that stuck out to me was a physical change to the world map when finishing a side quest. That got me thinking about special map-effect rewards for certain side quests in my game.
Stream will be live shortly with some Witcher 3! Feel free to drop by!
This forum is a great source of procrastination for me.
Today I read "The mouth speaks what the heart is full of." Simple, and reminds me I have a ton of work to do.
Why are cats so darn cute when their tongues are sticking out? If I did that, it wouldn't have the same effect.

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