I like how the mapping/area layout of Pokemon games changes so much as each new generation begins, it's pretty cool to see it go from really minimalist in Red/Blue/Yellow all the way up to the 3ds games of today.
Yeah, the pc port of No Man Sky is bad but honestly, I think the game looks boring anyway. It just looks like a much more polished version of your average early access survival game except with far less real content than some of the better ones out there. I don't care how many planets there are if they all boil down to the same soulless formula, and if there's nothing interesting to do, why bother? If you like it, all power to you, but there's plenty of other options and I always was a bit baffled by the hype.
You know, I sometimes ponder if working on the story and details is more necessary than the game itself. Its... technically work, just not direct.
Like for me specifically I never stop evolving the story based on what avenues I can approach in gameplay and then I get anxious thinking "hey good thing I thought about that now instead of later". Repeat ad nauseam.