Recent content by SentaiBrad

  1. SentaiBrad

    MVFU (Like Kung Fu.) - Nice conversion for VX/Ace assets

    Yea I have no clue where Minun got that information from. >.>
  2. SentaiBrad

    MVFU (Like Kung Fu.) - Nice conversion for VX/Ace assets

    It's not? The site is loading just fine for me. You could more easily use Waifux2 then downscale a bit. Looks better then Photoshop's scaling, and nearest neighbor breaks some things.
  3. SentaiBrad

    RPG Maker Freebies Part 05

    True, so if anything expect more MV specifically created packs. Either way, support and development seems to be moving way way faster than it did for Ace, so I applaud everyone regardless. Thank you very much. Now I just wish I could still go for Member+. :P
  4. SentaiBrad

    RPG Maker Freebies Part 05

    I should clarify, I did use the script to port over maps, events etc and used MVFU to upscale all of my assets but this method isn't perfect. I was more curious if anything was talked about to officially have a method so all the old assets can play nicely without this much converting. Under...
  5. SentaiBrad

    RPG Maker Freebies Part 05

    I wonder if DLC Purchased in Ace will be addressed for MV? If not that does make sense... and obviously there is a style clash with assets. But if you had for example a game already setup to use a bunch of Ace assets, but wanted MV is there anything in the works? Or is it more likely that the...
  6. SentaiBrad

    MVFU (Like Kung Fu.) - Nice conversion for VX/Ace assets

    It's working great for me right now, thank you very much.
  7. SentaiBrad

    MVFU (Like Kung Fu.) - Nice conversion for VX/Ace assets

    Well unless something more official came about this is life or death for projects that want to port over to MV, so either way I am grateful and patient. :P I know what you mean with API's, I work on a project called LaunchBox. It is a front end for Retro and Current Games (everything), we use...
  8. SentaiBrad

    MVFU (Like Kung Fu.) - Nice conversion for VX/Ace assets

    Is it possible to port this in to an application instead of it being web based? Maybe Java? It would save on funky server hosts but I don't know your language of choice and from previous posts I assume you don't have a lot of free time. Either way I very much appreciate the work that saved me...
  9. SentaiBrad

    MVFU (Like Kung Fu.) - Nice conversion for VX/Ace assets

    Oh... this explains A LOT. If you can clear them by IP you should clear my 79 entries. The page has since refreshed and I won't even have a way to download the images back. If not, 79 x 15 min will be... crap, 19.75 hours.
  10. SentaiBrad

    MVFU (Like Kung Fu.) - Nice conversion for VX/Ace assets

    Yes, a download all button would be amazing, DTA isn't trying to download the image files but an html page of the php download button......... what? But yea, in just characters alone I have 364 converts that I need to do. xD Tilesets went mostly smooth; I did need to edit a few DS tiles in...
  11. SentaiBrad

    MVFU (Like Kung Fu.) - Nice conversion for VX/Ace assets

    I REALLY want to move over to RPG Maker MV almost in sheer love of outputting for multiple devices (there are a lot of features I am loving) and this tool has saved me from being completely dejected. I bought a lot of the Asset Packs through Steam and this helps me feel like my purchases (I...
  12. SentaiBrad

    Invention Destruction

    No im using the Full program. I can have lots of of tilesets that I can set per map, but you're still limited with A1-5, D-E. With what I have purchased and found there just isn't a lot specifically to what I need, which I did expect. It's just trying to get everything to play well together...
  13. SentaiBrad

    Invention Destruction

    Writing is certainly very hard but my biggest issue right now is more graphical. I just simply do not have what I need. Buying assets and finding assets is great and all, but its like trying to put together 5 puzzles and still make a good picture out of it. xD I'm trying to stick to the DS+...
  14. SentaiBrad

    Invention Destruction

    The phone call I did add in after I technically finished the Prologue, so that might have something to do with the feeling of it. I knew I wanted something there, but not exactly what and I thought his sister fit in that roll. Thank you both for that feedback. I have been having... trouble...
  15. SentaiBrad

    Invention Destruction

    Invention Destruction Current version of the game Prologue v1 The elevator pitch for my RPG is Sword Art Online meets .hack with a dash Visual Novel. A socially disordered teen with paranoia. He is shut off from the rest of the world including his family, friends and work. His only respite in a...

Latest Profile Posts

I wish I can work faster on my game. But I don't want to get burned out. :(
I've been working on something on and off for a few years now, and I've been reluctant to share any details on the project before I had anything playable because I did not want to generate hype only for the project to go back on hiatus. That being said I believe what I'm working on is very unique and pushes the boundaries of what RPG Maker projects can be. Bold claims, I know but just wait.
Happy Mother's Day to all the moms :)
Create Anime Art w/ AI, Tall Sprites with Aurora, Customize Variable Display | RPG Maker News #34

[My favorite slow moving track I've made so far]

Forum statistics

Threads
111,196
Messages
1,059,201
Members
144,445
Latest member
thegr8gibsoni
Top