Recent content by Sera

  1. Sera

    [YEP] Yanfly Engine Plugins

    Concerning Row Formation: Does anyone know how I would go about creating a skill that lets the user swap position with another allied battler? For example, if a unit is in the middle of the front row, and they target the unit at the top of the back row, the two actors swap positions...
  2. Sera

    [YEP] Yanfly Engine Plugins

    It's finally out! I'm not exaggerating when I say that this is my favorite YEP plugin ever released so far. I didn't see Yanfly mention this in the video, so here's a tip that he shared with me. If you want your battlers to automatically adjust their row when rows are wiped out...
  3. Sera

    [YEP] Yanfly Engine Plugins

    Hey, Yanfly~ I thought I'd ask this in the thread in case anyone else is wondering the same thing: I recently switched from Rexal's animated enemies plugin to yours (yours has a lot more compatibility), and it's working perfectly, but there's one missing feature that I noticed. Rexal's plugin...
  4. Sera

    Yanfly is love. Yanfly is life.

    Yanfly is love. Yanfly is life.
  5. Sera

    Battle Command: Use Skill

    What are the differences between this plugin and Bobstah's Battle Comands plugin? I'm wondering which to use.
  6. Sera

    [YEP] Yanfly Engine Plugins

    This is wonderful news! I am a bit confused about the timing, though. For example, I'm not sure if Shop Core will be released on the 25th, the 1st or the 8th.
  7. Sera

    Row for-may-shun! Row for-may-shun! Row for-may-shun!

    Row for-may-shun! Row for-may-shun! Row for-may-shun!
  8. Sera

    Virtual Grid Combat Engine

    Any updates on this?
  9. Sera

    Virtual Grid Combat Engine

    Yes! It's finally happeniiing! I've been waiting for something like this for so long. Thank you for working on this. If you can make things like the size of the grid (from 3x3 to 2x2 or 4x3), to the positioning of battlers in each grid (making them farther apart from eachother or closer...
  10. Sera

    [YEP] Yanfly Engine Plugins

    Hey Yanfly, I have a question for your new Visual HP plugin: Would there be any way to include an option for the HP to be displayed in the form of text/numbers instead of a bar? (I know that sounds like an awful downgrade, but humor me.) Having these numbers 'tick down' in the same way that...
  11. Sera

    Battle Formation[Beta]

    Three questions: 1) Would there be any way to apply the default battle formation to the enemy party as well? 2) Would there be any way to split the party into two 'rows', and make the battlers in the back row immune (not invincible but unselectable) to certain skills? 3) Would there be any...
  12. Sera

    Row System

    This isn't quite what many of us are asking for, as rather than hard-coding 'rows' into the game, this just allows you to configure and save personalized formations and attach bonuses to them on a case-by-case basis. For example, the row system I have in mind renders back row fighters...
  13. Sera

    Request: Chargable Skills

    If you don't mind using an ATB, Ellye's ATB has a built-in function for this called Cast Times.
  14. Sera

    Ellye's ATB (also includes CTB option)

    The system is looking for 'Monsters.png.png', not 'Monsters.png'.
  15. Sera

    Yami TBB-like Battle System (Turn Based With Instant Actions)

    Use Mellye's ATB with Instant ATB on and the ATB bars hidden.

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I spoke with hudell and many programmer about the Window_BattleLog class and we all just agreed to pretend this class just doesn't exists lol
I haven't been able to solidify a cohesive plot so dropped out of a game jam but, on a fun note, I pre-ordered MZ today! :LZSwink:
So I just spent the weekend...playing my own game. The one I released last year. Yep you heard that right.
Goal for MZ? None... I'm still curious how to finish my VXA project and how it looks like when it actually finished. Which will take at least another two years. Coming late again to the party.

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