When I learned about multithreading in C++, one of the first things was that while heap is shared, each thread has its own stack and it's impossible to access another thread's stack.
So I wrapped the variables into a static class and passed its address to another thread. And it worked.
The status feed disappears pretty quickly, so if one person is spamming it (not saying you were), others will not have a chance to have their status seen as easily. That is why we have this rule.