That code is exactly what I couldn't do, I guess that I missed that part from your original Bard skill lol
It looks so simple but I really struggle with customized codes hahaha
Thanks!
Hello Ramza! I liked the idea of your Bard skill but I was wondering if I could reach a similar but different effect .
In my project, I have a Shamanist class that uses Aura effects. But special twist would be:
- The Shamanist can mantain only one Aura active;
- While the Aura is active, it...
I'm trying to make a conditional skill but I am having no success with the formula.
I want the skill to remove a particular state if the user is affected by this particular state. If the target is not affected by the state, then the skill would give a Defense buff.
I've tested several...
Hello there Ramza!
I've got a really simple question. I don't know if I overlooked the scripts recomendations but I can't find no way to translate the "Block" as a parameter - my game is in portuguese language originally so I would like to translate this, but there's no way on the plugin...
Wonderful job here Ramza! Would be very hard to add some global effects to Hurricane like weather effects from Pokemon?
My logic is: because it activates a storm, this state could boost wind and thunder damage by 10% and reduce earth damage by 20%. I know this effect can be easily done if it...
I don't think that such a thing is possible.
Music - not saying music or entertainment industry - does have a lot of genres in which A LOT MORE of people are experimenting new things or doing music inspired by music from the past.
You have this stupid top 40 songs that repeats trends to...
Oops I forgot to explain something very important lol
Using traits simply doesn't work because I'm using three types of physical damage (pierce/blunt/slash) so even if I add a state with a trait with elemental attack, the element doesn't apply. Also, for skills that does have a fixed physical...
Besides normal magic elemental damage, I want physical attackers in my game to also use elemental physical attacks. I don't want to make physical elemental skills; I want to have a state that turns neutral physical damage into elemental physical damage.
It's kinda like Judgement tips & tricks...
How to make the Change Battle Equip command appear on battle with this plugin? For reference, here's the Yanfly Plugin http://yanfly.moe/2016/03/13/yep-83-change-battle-equip/
By the way, this is a wonderful plugin!
I like the concept of ammo, like: archer skills require arrows. It gives a sense of "realism", because no bow can spam infinite arrows. You could create a variety of ammo that have different effects, like an normal arrow (physical damage), fire arrow (fire elemental damage + chance of burn the...
Hi. I wonder if anyone could help me.
In my game, I want a character to have a passive ability like the Thornmail effect presented by Yanfly, but with some changes.
I would like to tie the recoil damage within a variable, so depending of the value of the variable, the recoil could range...
@Kaimen Actually, your song fits well what I mean by dramatic/adult, and I really enjoyed your work. I hope we can see more of your work in the future :)
Great job everyone. Thank you very much in crafting free resources for the community!
I really love Avery's and Chalkdust graphic resources, it's a great contribution to us all! The SV weapons are amazing.
I would like to highlight one of the best songs I've heard in Restaf so far: A...
i'm working on finishing an old game in vx ace (the first game i tried to make in vx ace), and it's making me realize how many things i've come to take for granted in mv (like the additional BCDE tile layer and the plugin manager).
I really hope Google stadia/Amazon luna become successful household "consoles" in the future only because I could see it being 1000x easier to get RPG Maker and other indie games on their platforms & if so I PRAY they have gate keepers to keep half baked indie games out of the mix so they don't end up like steam/itch.io with 1000s of incomplete RM projects that continue to give our community a bad stigma.
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