Recent content by SgtDoomsday

  1. Mat based def buff

    That worked. Thank you very much! If I wanted to make a similar spell that was cast on an ally, but used the caster's mat, would I just replace 'target.mat' with 'user.mat' ?
  2. Mat based def buff

    Hello everyone. I've been trying for several days now to create a 'Frozen Armor' skill for my game, but with no success. I want the state set by the skill to buff the user's def based on a percentage of their mat. I am using the majority of the Yanfly Engine Plugins and have tried to use...

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ready to fall into another development hell...
Mega has been giving me a lot of problems as of late, so I think I'll need to switch to another cloud service. I'm considering Dropbox.
Rough week, but in the end there's light in the darkness.
Mental health is an issue I wish was taken more seriously.
Take care.
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By the power of timezones! This picture shall still be posted on december 1st!!!
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This is not something I'd ever even considered but wow! What a way to use music in a game.

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