Recent content by ShaggyPlaysGames

  1. PLEASE HELP! I think YEP AutoPassiveStates Don't Like State-to-State Changes.

    I don't think it's working. The code below Custom React Effect shouldn't interfere, right? Anyway, here's what I got. Let me know if I missed something: <Custom React Effect> var skillIdsApply = []; skillIdsApply.push(152, 153, 162, 163, 165); if(skillIdsApply.contains(this.item().id){ var text...
  2. PLEASE HELP! I think YEP AutoPassiveStates Don't Like State-to-State Changes.

    Oh those were replies to two different commenters.
  3. PLEASE HELP! I think YEP AutoPassiveStates Don't Like State-to-State Changes.

    Crash occurs every time the webbed state becomes the cocooned state and it is handled by this formula and placed in the damage formula: if (b.isStateAffected(14)){ b.removeState(14); b.addState(15); } 10 + a.mat * 4 - b.mdf * 2 Before the error occurs, the attack animation and then it adds the...
  4. PLEASE HELP! I think YEP AutoPassiveStates Don't Like State-to-State Changes.

    I tried using Layered States and couldn't wrap my head around them so I used this method instead: if (b.isStateAffected(14)){ b.removeState(14); b.addState(15); } 10 + a.mat * 4 - b.mdf * 2 This is the move and it's formula that inflicts the states. Your loop theory could be the answer...
  5. PLEASE HELP! I think YEP AutoPassiveStates Don't Like State-to-State Changes.

    So, I think AutoPassiveStatesYEP is really not liking a state to state change. I get an error message whenever state to state change happens and when YEP Auto Passive States plugin is on. When it's off the state to state change works perfectly. However, I need YEP Auto Passive States on because...
  6. How Would I Go About Creating These States Plus Fixing Turn Counter?

    I have a few unique states or traits I would like to create and I'm not sure how to go about them. I have attempted a few of them but failed many times so I'm back at square one with all of these. Anyway, here are the unique states/traits I'm trying to create. Also, when a state is applied to...
  7. Looking For Dryads, Driders, and A Few Other Creatures.

    Another question. Can I find TV sprites for all the default monsters on RMMV anywhere? If so, can I get a direct link to it?
  8. Need Help Setting Up Traits or Abilities?

    Learn something new everyday on this. Thank you for the help on this. Only thing I need to do now is resolve the turn duration counter so it stops skipping by 2 but I think I can look through my plugins and see if one of them is manipulating my turn duration.
  9. Need Help Setting Up Traits or Abilities?

    Omg I figured it out lol. We had it right the entire time. After reading the YEP Buffs States Core for the hundredth time, I realized that I did not have this plugin listed underneath the YEP Battle Engine and as soon as I cut and paste the plugin below it worked. LOL
  10. Need Help Setting Up Traits or Abilities?

    Nothing. Maybe I'm going to look through everything again and see if I spot a mistype or something. If not, I'll just create a new state in a different slot.
  11. Need Help Setting Up Traits or Abilities?

    It's showing up but the effects are just not happening lol
  12. Need Help Setting Up Traits or Abilities?

    I'll give it a try here and get back to you.
  13. Need Help Setting Up Traits or Abilities?

    Is the custom action end effect suppose to be on Heavy Hitter? It looks like the same as Withstand's Custom Action End. EDIT: If you look at Trish's picture in her notes it says the passive state is 42
  14. Need Help Setting Up Traits or Abilities?

    Here you go. I added Iris's code just in case.

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Mr_Petue wrote on GamchiSamwise's profile.
hey pepe, why do you have a gun on your head? where is wojak?
Still alive! Totally did not finish in time for the Jam (boy that's late) but tl;dr of the last half a year is Work term -> Covid Lockdown -> Sick... again -> Full time Employment. Game stuff has been on hiatus but got a new graphics tablet so hopefully updates again soon. =D
Going on hiatus. Won't be back until mid October.:LZSoops:
Just read the English lyrics for Despacito. Ramen aint innocent no more! :kaodes:
Well today was blown away with nothing to show for it. I made a new character to my game who I was going to have a protection mechanic where he protects my main character randomly unless it's a critical, and no matter what, to check if an attack received will be critical, means checking the apply method. This means rewriting the entire method and I refused to do that.

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