Does it save levels and experience to the summoned actor? And is there a way to set how many turns the actor is summoned? And is there a way to limit the amount of summons allowed on the field at once?
I was wondering if there was a way to randomly draw skills? I'm making a sort of a card based battle system. Actors can equip cards that give them access to skill, but I want them to only be able to draw a limited number at a time and when they expend them they can draw another. Is this...
*Edit # 2: I think just putting the default row notetags for the summoned actor should solve my 3rd question, I haven't tested it yet but I will be back with the results
I guess the only one I need is the first question, is there a way to limit how many summons can be active at once?
There are a few summoning plugins
I'm leaning towards SRD's as it seems the simplest
I'm just curious if there's a way to put limits on how many summons a character can have on at once, if there's a way to make the player have to sacrifice a weaker summon in order to summon a stronger one, and...
Fricken hell! I dropped a bowl with mac and spam on my brothers floor, and was going to put leftover mac with whatever was still safe in there. It was only after I added the leftover mac that my brother told me he put floor noodles in there, now I wasted my planned dinner for tomorrow!