Shaz
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  • Decided yesterday we'll "properly" homeschool Zach this year (no more distance ed). Now I have to work out his curriculum and figure out what resources to use. Like I have plenty of spare time ...
    Espon
    Espon
    Make an educational RPG.
    Shaz
    Shaz
    Not quite the same thing ;)
    Aaargghhhh!!! This mouse script in Ace is doing my head in! WHY did they change something that wasn't broken?
    Shaz
    Shaz
    I converted our own mouse script, but the behaviour of some of the $game_map variables has changed. Even Jet's mouse script has the same issues.
    Shaz
    Shaz
    It works as long as the map is the same size as the screen. Make the map bigger, and as soon as the screen scrolls, the mouse is botched.
    Shaz
    Shaz
    Got it! (If I had a dollar for every time I thought THAT ...)
    Just finished my second "serious" Ace script. Pretty chuffed. Now I MUST get back to the REAL work on my game.
    PK8
    PK8
    Just caught your new script. First time I feel useful in like forever. Thanks. :)
    Shaz
    Shaz
    It was VERY useful! I was soooooo close to PM'ing you to ask for help to reverse the formulae at the bottom. I'm sure there's a more efficient way of doing it, but I can't think of it.
    I have nothing to take me away from my game for the rest of this week. Expecting to make major progress!
    Emzie
    Emzie
    Except from suddenly-cold, though it will be hard.
    Shaz
    Shaz
    It's hot down here. I don't miss winter, but I wish summer was a little more mild.
    Converted our XP mouse script to VX Ace today. It's sooooo much more streamlined than before, though I'm sure I'll discover a few issues down the track.
    Wow blue fonted now eh? Congrats! Do your best for the community. :)
    Shaz
    Shaz
    Thanks, yes - it's a bit different, but matches my avatar nicely ;) I'll miss the "early adopter" green though :(
    ShinGamix
    ShinGamix
    Your chickens are mega-epic awesome! Especillay Kernal Fuzzball!
    Congrats. c:
    Shaz
    Shaz
    Thanks :) I'm a bit behind though - feeling a little bit lost atm.
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1,Randomly generate events with planted spawner events(great flexibility for customization and auto-match player's level)
2,Randomly enter roguelike dungeon
3,Player can exit dungeon or back to town or choose to challenge BOSS at the end of each dungeon
4,Dungeon maps can be randomly generated by a third-party tool
Got locked out of the house yesterday... best friends who had the spare ghosted me. Locksmith had to literally drill thru the lock bc they couldn't pick it. Whole process took 4 hours and far too much money. And they have to come back next week bc they don't have the right cylinder, cause it's an old interlocking lock. I'm livid lol
 I’m probably going to regret this, but I need kobolds for my project and I’ve decided to sprite them myself. This is Attempt #1, front view only.

KoboldFront.gif
It's a shame that Selection Control will not be ported to MZ. I found a neat way of using it to enable ways for tanks to protect squishies. lol
Lately I have been taking a break from game and resource making so I won't get burnt out. But I am also interested in the Game Jams this site periodically holds. It'd be great if I knew when the next one, if any, is planned.

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