Shaz's Recent Activity

  1. Shaz replied to the thread Basic Starter Plug-ins - RMMV.

    Nope. Plugins are used within the game. They are not (for the most part) development tools at all. You get the plugins that you need...

    Jun 21, 2018 at 10:40 AM
  2. Shaz replied to the thread Can't Move! Please Help? - RPG Maker MV Inquiry.

    Your autorun events that end themselves by turning on a self switch to activate another page ... is that other page set to Action Button...

    Jun 21, 2018 at 10:11 AM
  3. Shaz replied to the thread Tile organizing question..

    I suppose you could create the transition pieces as B-E tiles (or even A5 tiles) and draw them where they need to go, after doing the...

    Jun 21, 2018 at 8:29 AM
  4. Shaz replied to the thread game testing.

    I tested games for several years for a few indie companies. I always got the game for free afterwards. The only time I was paid was...

    Jun 21, 2018 at 8:28 AM
  5. Shaz replied to the thread Tile organizing question..

    No, that's the way it goes. The alternative is to use a parallax map, where you draw the transitions yourself. But it's a lot of work.

    Jun 21, 2018 at 8:23 AM
  6. Shaz replied to the thread Tile organizing question..

    The help file explains what tiles will match in the A1 sheet, and what tiles will just butt up against one another. Unfortunately, I...

    Jun 21, 2018 at 7:38 AM
  7. Shaz liked bgillisp's post in the thread Need Help with a way to recover KO'd Actors at the end of every battle.

    There's an easy way to do this. Go to state one, and check remove at battle end. That should do it.

    Jun 21, 2018 at 6:29 AM
  8. Shaz replied to the thread Tile organizing question..

    I am not seeing what the problem is here. You've got them set up correctly, and they appear to be drawing correctly based on the...

    Jun 21, 2018 at 6:28 AM
  9. Shaz replied to the thread A Script That Checks Your Computers Programs..

    If you want to make episodic games, the best way would be to check if there's a save file in the appropriate folder for your earlier...

    Jun 21, 2018 at 6:22 AM
  10. Shaz replied to the thread Tile organizing question..

    There are also these more recent ones: http://blog.rpgmakerweb.com/tutorials/tutorial-how-autotiles-work/...

    Jun 20, 2018 at 11:55 AM
  11. Shaz replied to the thread Remove Actors x through x [bulk remove].

    In a Script event command: for (var id = 1; id <= 5; id++) { $gameParty.removeActor(id); }

    Jun 20, 2018 at 11:54 AM
  12. Shaz replied to the thread Disabling Jumping And Dashing Unless You Have An Item.

    There is no jumping by default, unless you use a Set Move Route. So you must have a plugin or events to enable it. We need to know...

    Jun 17, 2018 at 8:21 AM
  13. Shaz replied to the thread Can a sound effect play during the intro splash screen?.

    only with a mod to the plugin

    Jun 17, 2018 at 6:57 AM
  14. Shaz replied to the thread Ancient Breed Game Design Updates.

    Probably in the Games in Development forum. Depending on how much you've got done. This thread won't be moved, because threads in that...

    Jun 17, 2018 at 6:55 AM
  15. Shaz replied to the thread Battle processing event music doesn't end?.

    Now make sure you give switches 100 and 101 names, because if you haven't, under the assumption that you'll never use that many...

    Jun 17, 2018 at 6:20 AM