I've been using RPG Maker for 2.5 years now, and I'm getting pretty good at it. I've been a gamer for nearly my whole life, and even have the slime from Dragon Quest tattooed on my arm. I've learned more about programming from my time using RPG Maker than I have the entire time I've been in college, so it's obviously a great way to make games.
Made an attachment for the HUD that I can control the visibility of with switches. This tracks the current amount of items needed to finish a quest. Once you meet the requisite, it turns into "complete" because I figured it would be a good way to tell the player they're done. Also it stops numbers from going off of the UI.