Salik Hussain (SigmaSuccour)
A proud College Dropout, with an INTENSE interest in Practical Psychology, Self-Development, and Max Human Potential. (Along with Anime and Videogames!)
I believe videogames are going to (to a great degree) replace our traditional books, poetry, music, and movies, as the latest medium for telling stories. And so, depending on which games you play, it's going to impact your life, your mindset, AND your behavior.
With that in mind, I wish to make games that tell the type of stories that would affect you, the player, in a positive way.
I'm using RPG Maker because I've figured that with it, I can make good quality games, really fast! And that's exactly what I want with the number of stories I want to tell.
So what can you generally expect from the games I make and the stories I write?
Dark Stories. ("Those who do not understand true pain, can never understand true peace.")
Meaningful and Educational. (You'll learn 'something' that you can apply in your life to make it better.)
Trippy stuff. (I believe it helps in shattering some of the mental thresholds in our imagination, and allows us to be more creative.)
Microsoft: Hey, let's waste money advertising the Xbox Series X when nobody has any in stock, we don't seem to be making more, we aren't taking preorders and you can't get on a waiting list. BEST. IDEA. EVER.
So I'm practicing ITC with a spirit box, and decide to try to contact my deceased soulmate. It actually gave me multiple identifiers. Me, still a bit skeptical, asked aloud "Fine but does he still love me?" and the box spoke and printed the word "Forever" at the same time. Been a mess of tears since.
Been scratching away at my game and making progress, but just had a revelation. I'm working in full screen and adjusting all my pictures accordingly, but will they resize if someone's screen is smaller?? I hope this doesn't turn out to be a problem later.