Released a spider. Looked deadly.
I’ll just assume it was deadly. Bravery, people.
The hero compassionately saves the frightful beast of unknown persuasions. Did it feel gratitude or fear? Nevertheless, the hero sees their good deed in the darkest shadows of the night, wondering if each would be the one to repay them with an unknown demise.
On the point of telling players to take breaks, think about watching a series as it comes out versus binge watching. Something happens subconsciously that builds up over the week and makes the experience somehow more fulfilling.
The second draft of my script is almost done, and I don't think I'm going to write a third draft. I'll make changes to dialogue here and there, but I'm happy with the series of events the way they are.
Just found an obviously custom effect (i.e. edited by me) in my resources>sounds folder called "rip jaw off". Dear Lord what is wrong with me as a person that at some point I needed a sound *specifically* for THAT??