Sigony
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  • Does your story explore any meaningful themes, does it convey a moral?

    I'm curious to know what they might be
    QuexpRPG
    QuexpRPG
    Not the main theme (humor to tease friend I made it for) but I'll have blips of compassion un there.
    At this rate, I'm still going to be making my game in MV by the time the next two engines come out
    If you feel like your story isn't that great, just look at final fantasy.
    I haven't been around for around half a year or so, feels good to get back into building the world of my game. Life is too short to not spend it on the things that bring you joy.

    I was looking through Scrivener, and I am so pleased to meet all my characters again. I hope you all get to meet them one day!
    Players get frustrated when they want to achieve something but there's other stuff that doesn't make progress toward that thing in their way.

    Ever play a game with side quests and just skip most of them in the first playthrough? "Why would I care about these side quests"
    • Like
    Reactions: ScorchedGround
    gstv87
    gstv87
    go look for the progression system of Need For Speed Underground 2 and look at how they structure the stages: contracts, events, and outrun races.
    you always need a certain number of contracts AND event races to advance, but you can always go back to previous stages and find leftover races, that still count.
    Also, the game stops showing you outrun races after a number of tries, just so you focus on the main quest.
    Sigony
    Sigony
    I'm not sure if they had that level of insight out the gate or if testing showed dissatisfaction that they accounted for.
    Soul_Narrative_Games
    Soul_Narrative_Games
    I agree with side quests, I don’t like the filler kind that is just there to pad out the play time or lack character. That is why I’m my games I only have optional quest lines as opposed to meaningless side quests.
    See if you can build toward getting your game featured on a top 10 list.
    • Like
    Reactions: ImaginaryVillain
    Sigony
    Sigony
    (write the article yourself and put yourself number one)
    • Haha
    Reactions: BK-tdm
    Sigony
    Sigony
    Tbf, you see it all the time, a company makes a top 10 list of a type or need of product, and then puts their own product at number one, or even at number ten, knowing that all of the others were not going to meet the needs of the target, classic PAS content strategy.
    Finnuval
    Finnuval
    Top 10 games made by me...
    easy peasy :p
    • Haha
    Reactions: Sigony
    Do you think that maybe you should include a website in your project?
    Ami
    Ami
    Yes & No
    • Yes,if you want to introduce your game and give tips & trick,walkthrough information
    • No,if you don't have your site and you still in development.
    When my Project are in 90%,maybe i can include the site and introduce this,that system and more.
    • Like
    Reactions: Sigony
    I haven’t worked on my game in a while. Tomorrow might be the day.
    *squeals* :kaoblush:
    Sigony
    Sigony
    I get it, I’ve been obsessed with career-related things for the past year and I started this project as a break, didn’t want to risk getting burnt out. It’s the kind of thing where you wake up and go to sleep thinking about it, and that’s a great place to be.
    The best are the best because they’re obsessed, otherwise how could they compete with those who are?
    Hyouryuu-Na
    Hyouryuu-Na
    Talking to you people has motivated me a little bit.
    I'll try to get the dialogue of a particular segment done today without cringing when I act out the scene in my mind lol
    ImaginaryVillain
    ImaginaryVillain
    There is no harsher critic of your own work than yourself. The mind will come up with all manner of scenarios fair worse than reality, and play on your fears that it's true. It's the reasons I keep assorted past projects, so I can prove to myself I'm improving by comparing my current work to my old work. It really helps with potential self doubt, especially the further back I go. :LZSwink:
    Released a spider. Looked deadly.
    I’ll just assume it was deadly. Bravery, people.

    The hero compassionately saves the frightful beast of unknown persuasions. Did it feel gratitude or fear? Nevertheless, the hero sees their good deed in the darkest shadows of the night, wondering if each would be the one to repay them with an unknown demise.
    There’s a beehive in my wall
    • Wow
    Reactions: Wavelength
    Mystic_Enigma
    Mystic_Enigma
    Good grief, at least it's not Wasps. *Shudder*
    Sigony
    Sigony
    I was awoken this morning by the buzzing of hundreds of bees. They've quieted down a bit today though. I wonder if they've moved on.

    this isn't the first time, and no beekeepers were willing to take the bees out, too difficult.

    Last time I had to get an exterminator. Watched hundreds of bees screaming their little wings off in the dirt.

    I think this time I might research how to remove them myself.
    Wavelength
    Wavelength
    How surreal it must be to wake up to that kind of sound!!
    Warm my heart with your game's story, please.
    JUST DO IT, YES YOU CAN
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"This will be the game I actually finish!" Every dang time.
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experimenting with outlines in GIMP. found out it's EXTREMELY easy to do actually.

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