Sigony
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  • I haven’t worked on my game in a while. Tomorrow might be the day.
    *squeals* :kaoblush:
    Sigony
    Sigony
    I get it, I’ve been obsessed with career-related things for the past year and I started this project as a break, didn’t want to risk getting burnt out. It’s the kind of thing where you wake up and go to sleep thinking about it, and that’s a great place to be.
    The best are the best because they’re obsessed, otherwise how could they compete with those who are?
    Hyouryuu-Na
    Hyouryuu-Na
    Talking to you people has motivated me a little bit.
    I'll try to get the dialogue of a particular segment done today without cringing when I act out the scene in my mind lol
    ImaginaryVillain
    ImaginaryVillain
    There is no harsher critic of your own work than yourself. The mind will come up with all manner of scenarios fair worse than reality, and play on your fears that it's true. It's the reasons I keep assorted past projects, so I can prove to myself I'm improving by comparing my current work to my old work. It really helps with potential self doubt, especially the further back I go. :LZSwink:
    Released a spider. Looked deadly.
    I’ll just assume it was deadly. Bravery, people.

    The hero compassionately saves the frightful beast of unknown persuasions. Did it feel gratitude or fear? Nevertheless, the hero sees their good deed in the darkest shadows of the night, wondering if each would be the one to repay them with an unknown demise.
    There’s a beehive in my wall
    • Wow
    Reactions: Wavelength
    Mystic_Enigma
    Mystic_Enigma
    Good grief, at least it's not Wasps. *Shudder*
    Sigony
    Sigony
    I was awoken this morning by the buzzing of hundreds of bees. They've quieted down a bit today though. I wonder if they've moved on.

    this isn't the first time, and no beekeepers were willing to take the bees out, too difficult.

    Last time I had to get an exterminator. Watched hundreds of bees screaming their little wings off in the dirt.

    I think this time I might research how to remove them myself.
    Wavelength
    Wavelength
    How surreal it must be to wake up to that kind of sound!!
    Warm my heart with your game's story, please.
    JUST DO IT, YES YOU CAN
    • Like
    Reactions: Quexp and KakonComp
    Quexp
    Quexp
    There may or may not be a bar fight and a couple of surprises in the morning. Lol
    zzmmorgan
    zzmmorgan
    So far my bar scene has some bored soldiers, some civilians not dealing well with current events, and a couple of quest givers.....
    • Like
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    Quexp
    Quexp
    Well, you can't have a true RPG tavern without a quest giver or two. :)
    People like things that they have invested time into, or that are “theirs”.
    So the more customisations you allow, even if only from two or three options, the more you leverage this effect.
    • Like
    Reactions: Quexp and KakonComp
    KazukiT
    KazukiT
    I agree adding some degree of customization goes a long way to engaging a player. My first game, “Path of the Martyrs “ had quite a few customizable options.
    Moralizing in one's game is frowned upon by Sigony.

    Sigony smiles upon those that end their games upon a stupid pun. The stupider the better.
    What if you just hired a personal assistant to do your remote job for you for half the price, and then spent the free time on your game.

    Big pp brain.
    • Like
    Reactions: ImaginaryVillain
    ImaginaryVillain
    ImaginaryVillain
    I mean could also technically pay someone in a 3rd world country to make my game for cheaper than I could make just working normally. Honestly it would be far wiser than doing it myself. Though way less fun. :LZSwink:
    • Like
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    Dororo
    Dororo
    It's what actually happening. At least 80% of what you get is done by someone else (or by technology done by someone else) givin you spare time to invest.
    • Like
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    Sigony
    Sigony
    But if I outsource my whole life, I’ll have more time to pursue hedonism!
    I used my spare time to do gardening instead of game dev this week.

    fight me jk
    On the point of telling players to take breaks, think about watching a series as it comes out versus binge watching. Something happens subconsciously that builds up over the week and makes the experience somehow more fulfilling.
    standardplayer
    standardplayer
    That depends. I think taking a break is a good thing, I think as long as it's just a game telling me not to forget to take a break, it's fine. It's not like you're shutting the game off on me, I can keep playing. Some folks will always feel a certain way about being told what to do, but a suggestion is different. If they're mad at that, they're just mad
    • Like
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    Sigony
    Sigony
    No @standardplayer, you’ve got me all wrong. Playing my games isn’t leisure. It’s servitude. Plain and simple.
    Darude - Sandstorm
    Sigony
    Sigony
    There was a meme quite a few years ago where if anyone asked what a song was, the only correct answer was Darude - Sandstorm
    cthulhusquid
    cthulhusquid
    I got the meme, and thought you were wanting others to post meme songs. I posted one but I love it regardless.
    Sigony
    Sigony
    So... it turns out that I didn't get the meme all along.
    It was all a lie.
    I must now resume my “things that make me money” activities, and relegate game-mak to a day or two a week. Maybe a lil in the afternoon, but I usually work on “career” level stuff then too.
    If you manage to make a game that people play for hours, then reminding them to take a break gives that “This game cares about me” feeling and also lowers chance of burnout with your game.
    Jenova
    Jenova
    Is that caramel flavored? I want some
    Indinera
    Indinera
    As a player, I was pretty hardcore and didn't like taking breaks. I'm still alive. ;)
    So I wouldn't want to shepherd my players and assume they need a break.
    Sigony
    Sigony
    You’re right, Indinera, not everyone needs to stop playing. We should account for this use case. Human-game symbiosis option.
    A good way to mix your own music? What's the learning curve on that?
    Would it be better to pay a composer?
    Featherbrain
    Featherbrain
    Garageband is entry level, something like FL Studio is a step up from that. Learning curve, depends how much you know music. It's pretty easy to arrange notes in these programs, arranging them so it sounds good is the skill. Worst case scenario, you can string together "loops" without compositional knowledge and come away with something that's at least not RTP.
    kaukusaki
    kaukusaki
    There's also magix music maker or band in a box to consider.
    • Like
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    Sharm
    Sharm
    It can be, but it can also be part of the fun to learn a new skill. My plan is to learn composition then hire someone when I fail.
    • Like
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    "Signature characters" - the mascots of your game. Cute, quirky, lovable, recognizable.
    i.e.
    Kirby, Disgaea prinnies, creepers, Sonic, Mario, DQ slimes, pikachu (all starters), chocobos.

    You see what I'm saying.
    Getchu one.
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Going to submit to this game jam...struggling with the time crunch...
Have to keep compromising...
Just released a new OST for my game and a new place to purchase it!

Ah, things to do when you finish a game.
Ami
Me: It's dark cloudy! I hope it's Rain…
(2-3 Hours Later,Changed To Sunny)
Me: :kaolivid:
EpicFILE wrote on Dr_Bonehead's profile.
Dr_Bonehead? You're in this forum too? :D
Take a listen to this beautiful 1975 supermarket music. :D

Somehow it makes me think that the actual real world is still at 1970s. What we experience now is just a futuristic dream. :)

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