Sigony's latest activity

  • Sigony
    Sigony reacted to Dororo's comment on Alador's profile post with Like Like.
    Is like NanoWriMo, but for artists. An open challenge where you must draw something each day. You win nothing. Obviously there's...
  • Sigony
    Sigony commented on Philosophus Vagus's profile post.
    The lack of integrity is repulsive, indeed.
  • Sigony
    Sigony commented on Sigony's profile post.
    Haha, well game dev is just a hobby for me. Web dev is decent and all but it’s rarely ever as creatively awesome as game dev. It’s just...
  • Sigony
    Sigony reacted to ImaginaryVillain's comment on Sigony's profile post with Like Like.
    This is exactly why development on my game is so slow. IRL job stuff being 50-60 hours a week... The secret is just to ignore that whole...
  • Sigony
    Sigony updated their status.
    I must now resume my “things that make me money” activities, and relegate game-mak to a day or two a week. Maybe a lil in the afternoon...
  • Sigony
    Sigony commented on Dororo's profile post.
    Jinkies
  • Sigony
    Sigony reacted to RainbowGrenade's comment on RainbowGrenade's profile post with Like Like.
    @Sigony I have definitely melted off my hair in the past. It's a traumatizing experience. Thankfully, it keeps growing back every time I...
  • Sigony
    Sigony reacted to RainbowGrenade's comment on RainbowGrenade's profile post with Sad Sad.
    Just to update y'all, it looks terrible. The part that was dyed just went from black to reddish brown, and the roots are a dark caramel...
  • Sigony
    Sigony commented on ImaginaryVillain's profile post.
    Kiihhh kuurrhh ... kiihhh kuurrhh
  • Sigony
    Sigony reacted to SigmaSuccour's status with Like Like.
    Completed my game's menu! :LZScheeze: (Game Title: ⟁False Server) Also showcasing Galv_ChoicePictures.js by Galv and, AKUNOU_Option...
  • Sigony
    Sigony commented on RainbowGrenade's profile post.
    I’ve seen videos of hair melting off, be the big careful.
  • Sigony
    Sigony commented on Sigony's profile post.
    You’re right, Indinera, not everyone needs to stop playing. We should account for this use case. Human-game symbiosis option.
  • Sigony
    Sigony commented on Sigony's profile post.
    Uhh... I didn't say I wasn't going to let gamers play the game? I mean just, innocuously, having a moment, such as in a loading screen...
  • Sigony
    Sigony commented on Sigony's profile post.
    no
  • Sigony
    Sigony updated their status.
    If you manage to make a game that people play for hours, then reminding them to take a break gives that “This game cares about me”...

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Our latest feature is an interview with... me?!

People4_2 (Capelet off and on) added!

Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
one bad plugin combo later and one of my followers is moonwalking off the screen on his own... I didn't even more yet on the new map lol.

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