Character: I am a lost boy who became a giant spider. I don't know why. I can't get help. People run away in fear, as my head is the size of a pumpkin. I'm disgusted with myself every time I eat; I can step on bunnies and eat them like Doritos.
The Tilemap class is gibberish.
Anyway, currently the tile visualizer draws the sprites floating, like a window. I want them imposed over the map, so that when the camera moves, they stay where they're supposed to. So I need to understand the Tilemap class. ._.
I don’t believe that any game studio flies by the seat of their pants with the story of their game while they’re implementing said story into their game. They may make the game mechanics while the story is being refined. But, before implementing the story, they know it in detail, and how it should be experienced.
I've been busy with other things lately but I'm getting back into working on stuff for my game next month. I think I'm going to fiddle with making NPC busts next, mixing and matching stuff from DLC I've purchased.