Sir_Vinny
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  • Haven't used this website in so long, hope everyone here have a good day! Lately I've been crafting a dnd world, so I haven't got the time to use RPG maker sadly enough.
    I've been getting into YuGiOh again!
    Newest update over my old tavern/bar/inn with the usage of @Fuffydud's plants tile set.
    unknown.png
    Bar/Inn/Tavern? Made this in a day, don't know if it's good enough, but this is my first time making this design.
    unknown.png
    I guess I'm done with my first town design. It's still bare-boned, still no foliage.
    Honestly there too few houses for a town and some of the buildings look really generic. Any opinions?
    unknown.png
    Sir_Vinny
    Sir_Vinny
    ...(Since, there really couldn't be just a large tavern/inn and a singular house) I really do need these crucial feedbacks with the designs I have. Thank you again for the feed back and maybe you can help out how to better it maybe? :)
    The Stranger
    If you want to achieve a sort of crowded, urban look, you can try using shift mapping (basically holding down the shift key while placing a tile down) so as to alter how tiles interact with one another. You can also copy a building, then hold down shift while placing it; you can use this to overlap other buildings, as well as other such things, without completely screwing up the tiles behind it.
    The Stranger
    Overlapping buildings is a great way to create a more towny feel. I think there's some tutorials on here about shift mapping. You can also have multiple maps to give a sense of having a large settlement; you don't need everything on a single map.
    unknown.png

    Currently trying to find a good inn/tavern build with the basic assets. What do you guys think?
    Sir_Vinny
    Sir_Vinny
    I shall try gimp because I think FireAlpaca doesn't have that feature since FireAlpaca is basically more of an art program than an editing software. I'd assume I'll just watch a youtube tutorial on how to make grids.
    The Stranger
    In GIMP, there's an option to show grids, lock to grid (very useful when you want to make sure things will work properly with RPG Maker grids), and alter the grid size; this last one lets you change the grid to the size of RPG maker tiles.

    It'd probably be easier to watch a video on it being done if you can find one. I know I learn quicker by observing others do something.
    Finnuval
    Finnuval
    That size is 48x48
    Just throwing that in there xD
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Time to wrap things up and release a demo of my game.
My son is smelling the house out with waffles and homemade strawberry sauce. Sometimes he has leftovers. I hope he has leftovers today!
I really, really, REALLY hate it when I'm trying to make an event work but I keep screwing it up and somehow mess up the conditional branches and can't figure out the proper order!:kaolivid:
I got a function working to load the last save after a game over. Really proud of myself.
Still a WIP...

car.png
I started the evening loving vintage cars... by the time I am done however I might not anymore... xD

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