SirGatling
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  • December has arrived and with that, an ¡update for Aletoir Feast! a game made it for the One Map Challenge. I will use some of the remaining switches, variables, and events from the challenge limit to add more content but keep it within the requirements. ¡Have a nice day Everybody!
    I'm having a headache balancing the combat using flat defense so I'm gonna use percentual armor, in this pic, Simon has 16 on Defense which means all the incoming damage will be reduced by 16% this will ease my burden a bit.
    !Have a nice day everybody¡
    SirGatling
    SirGatling
    I make a long process, first actors with no equipment, then full equipped and variances based in the game progress but always I hit a wall when buffs enter in action, making someone a damage beast or an outstanding tank, disbalancing the thing too much
    cchmaster
    I've read something about this on the forum. The concept is to make a bigger gap between the 2 tiers of the monsters. For example you need 100 exp to lv up, but around the time you get buff skill, you need 100000 exp. Only new monsters can provide you enough exp, so you won't go back for weaker monsters. It can be done with other things. Don't have to be exp tho.
    SirGatling
    SirGatling
    In this project, I'm gonna try using percentual stats, maybe with this the fight with that monster with 1000 of attack will be more fair and ease the playtesting
    I managed to transfer some assets from the original Expellers to a new project in MV, sadly the MZ generator is different from MV so Simon, Ingrid, and Belief got a fresh redesign, also I'm working hard on the combat balance.
    (Left Face - MZ / Right Face - MV)

    I'm starting downloading the MZ trial for the Spooktober game jam, making horror is my weak spot but i'm gonna do my best to bring an entertaining game. ¡Good Luck to everyone!
    • Like
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    taarna23
    taarna23
    Just watch "You Must Be the Killer" and take some inspiration. Not all horror must be scary. Hilarious is an option. :D
    Ami
    Ami
    because i hate horror,i skip ('cuz my heart isn't healthy)
    taarna23
    taarna23
    Oops! I goofed. The title is "You Might Be the Killer"
    Blargh. Maybe not enough coffee today.
    Hello everyone, ¡hope you have a nice day!, a lot of time passed away after I post my thread for Oblivion Tales an RPG I'm still making, I didn't receive any feedback there so I decided to focus more on complete the Demo and publish any progress here so anyone interested is welcome :D
    • Like
    Reactions: KakonComp
    KakonComp
    KakonComp
    Demo should get more people interested. Keep it up though, so people can still see it exists.
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People3_5 and People3_8 added!

so hopefully tomorrow i get to go home from the hospital i've been here for 5 days already and it's driving me mad. I miss my family like crazy but at least I get to use my own toiletries and my own clothes. My mom is coming to visit soon i can't wait to see her cause i miss her the most. :kaojoy:
Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.

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