I was having a bit of an issue working with my old one-map...so I decided I would try a more top-down, zelda approach out. Remake the "key areas" as bigger maps. And then have hallway maps that lead and connect to them.
I decided to put the game stuff on hold. There's too much irl stuff going on, so I'll probably start development again after the holidays. Lmao that I thought I could have this done by July of this year...
There's been a lot of stress things going on, and I'm worried it's been clouding the development stuff. But for the first time in a while I feel back on track, though I'm sure I've killed whatever good will I've had here. Hoping I can get something to show soon.
I've slowly been learning to appreciate smaller sprites. I feel kind of annoying posting every wip thing. I think things are starting to turn out better - but I might need to find to help to yell at me everytime I start going off course.