Someday, I hope they make a game where 95% of the animation budget went to turning valves and opening door animations, leaving every other animation looking like a CDI zelda cutscene.
Now that I'm working with events more, I've been making code to make them easier to call and toggle switches. Feels kind of nice working in tandem with the program.
I was having a bit of an issue working with my old one-map...so I decided I would try a more top-down, zelda approach out. Remake the "key areas" as bigger maps. And then have hallway maps that lead and connect to them.
Yeah, so don't do what I do when remaking a game - and forget what was good about the original. I feel like such a fool, could have saved so much time and heartbreak if I did this sooner. :/
In my haste to see what I can do with coding, I realize that a lot can be done through events. And I probably shouldn't neglect making events and stuff the non-scripting way.
Made a small script that renames generic magic names into more appropriate dog names. That way I wouldn't have to make two separate spells for enemies and players.
The original Paper Mario is one of the most basic Rpgs ever made. But I always come back to it every couple of years because it's so flipping charming and fun.
I've been having a bit of issue getting def to work for damage evals. So I decided to choose violence, and scrap defense for just standard phys/mag resistance.
I decided to put the game stuff on hold. There's too much irl stuff going on, so I'll probably start development again after the holidays. Lmao that I thought I could have this done by July of this year...
There's been a lot of stress things going on, and I'm worried it's been clouding the development stuff. But for the first time in a while I feel back on track, though I'm sure I've killed whatever good will I've had here. Hoping I can get something to show soon.
I've slowly been learning to appreciate smaller sprites. I feel kind of annoying posting every wip thing. I think things are starting to turn out better - but I might need to find to help to yell at me everytime I start going off course.
I need some of whatever you've been drinking for the last few weeks!
Although I love your awesome tutorials and always want more, I sure hope you're not going to burn yourself out.
Has anyone else ever thought about how the title of Gym Leader is usually hereditary? Usually the gym leaders child or sibling becomes the next gym leader. Not always, but usually. Pokémon nepotism
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