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  • I was having a bit of an issue working with my old I decided I would try a more top-down, zelda approach out. Remake the "key areas" as bigger maps. And then have hallway maps that lead and connect to them.
    Yeah, so don't do what I do when remaking a game - and forget what was good about the original. I feel like such a fool, could have saved so much time and heartbreak if I did this sooner. :/
    In my haste to see what I can do with coding, I realize that a lot can be done through events. And I probably shouldn't neglect making events and stuff the non-scripting way.
    I think I'm at the point, I really need to go back and play my old one map game. But I'm worried it's going to be cringey and embarrassing.
    Made a small script that renames generic magic names into more appropriate dog names. That way I wouldn't have to make two separate spells for enemies and players.
    The original Paper Mario is one of the most basic Rpgs ever made. But I always come back to it every couple of years because it's so flipping charming and fun.
    Sometimes simple can be a good thing. I think a fair amount of the time people overcomplicate things to the point where it actually diminishes the quality of the product. We had this in a game jam I participated in, where we would have won with the original concept we designed but our project leader added a bunch of mechanics to it that actually made it less fun.
    I decided to put the game stuff on hold. There's too much irl stuff going on, so I'll probably start development again after the holidays. Lmao that I thought I could have this done by July of this year...
    I'm finally loving making the battles again - got a much more streamlined system going. I just hope I can get this game done soon so I can move on!
    I'm sure it's probably best not looking into for development reasons, but I wonder how hard it is to make a custom font for the game?
    make a custom font and then you do some shenanigans in the software to get it to work :3 I've done it before it works with basically every font, and it's not too hard!
    I have also done it. Takes longer if you're using the font for the whole game, but if you're using it for like a logo or something, it took about half an hour.
    Not too hard just takes a bit of time =3
    Wish days were longer (or work weeks shorter) to have more time to work on art and game. Wonder if Ultimecia can help?
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    Man, I feel this. I've long pined for a change to 26-hour days.

    My brain simply does not shut off by what should be bedtime. Plus, many RM tasks require a large chunk of time to make the session productive, and I find it nearly impossible to find those chunks. So instead I hoard free assets and change skill names for the 10th time, haha.
    There's been a lot of stress things going on, and I'm worried it's been clouding the development stuff. But for the first time in a while I feel back on track, though I'm sure I've killed whatever good will I've had here. Hoping I can get something to show soon.
    As far as I'm concerned, the only way you're going to kill good will here is if you actively insult/deride people because of personal issues. So you know, chill.
    I've slowly been learning to appreciate smaller sprites. I feel kind of annoying posting every wip thing. I think things are starting to turn out better - but I might need to find to help to yell at me everytime I start going off course.
    Thinking about giving Effekseer another try since I'm on a more beefy pc now. But virus protection is having none of it.
    Right there with ya. I've been meaning to sit down and figure it out :p
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Slowly but surely the game dev streams accomplish the goal.... actually finishing the game. :LZSexcite:

Going to start in about 15 minutes or so for anybody interested. And of course you know you are, well at least you know now because it's been stated that you are, and obviously anything randomly stated on the Internet must be true right? :LZSwink:
Rag-Tag Team Unite!!!

The questionable end result of a fun shared desing challenge together with @spillycat xD
9 days left for Harold Jam... hope it's not too late to start gam mak
i think this girl has to be my favorite though :)

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