I finally did an array, though I think it needs work. I had it add a bunch of states passively. Except I put death in the array by mistake, so the second I hit new game the screen instantly went to game over. Is that what it's like to play dark souls?
I moved back to MV awhile ago, having effekseer, mz, and clip paint was turning my laptop fan into an attack helicopter. But I did learn some tricks so it wasn't a waste. Just wish I would have bought it for steam though in case I got a new comp.
Made a simple system where one troop can be controlled by variables to change the 3 monsters that appear in it. Pretty much inspired by Pokemon-like games where you fight similar grouped battles over and over.
my game has distinct areas where travel through what are known as "battle stations" these are more or less areas to explore and fight. occasionally, you'll stumble across secret rooms with sidequests ready to be taken. this area is in the high school attic of all places... but how do ya get there is the question.
So this flat Earther named Mike Hughes build his own rocket to prove that the Earth was flat. But on liftoff he still had the ladder he climbed up to the rocket laying against it. Needless to say things didn't go as planned.