Image is painting practice! I'm trying to get better at painting over linework! I usually paint under for stylistic reasons. I've tried this overpainting countless times. This one I'm actually properly happy with for once.
Wee icons I've been making. I've totaled probably around 30 of them now! I'm trying to see if I can make a little spin on the status buff and nerf status effect icons. Want to add a bit of flair while making sure they are effective at communicating what's needed.
Saturday morning(ish) sketching. Playing Outer Worlds makes me want to try to render some of my supernatural items in this sort of vintage look. Could be interesting if I can think of a way to implement it subtly into my game.
A couple enemy designs. Not significant or anything but I'm pleased so far. The Jellyfish moves through the air, the latter enemy is a foxfire! I have some other wisp enemies. Wisps so far are the most plentiful of enemies I've designed but are need of rework.
Designing patches that can 'augmented' to clothing based armor. Such good fun. A bit time consuming due to the need to create image displays, but the patches are limited so it's not too tiring.
Note: lol, posting this made me find a couple mistakes.
Some people have too strong of an opinion about what maker is the best, I've seen discussions like:
- I prefer VXAce because I like the style of the RTP better than the older releases
- You're worse than Hitler
My number one take away from this game jam is to make small games that are as polished and bug free as possible. Far less dev time, and if the game flops, it matters less because my time investment is much lower. Also, whatever ambitions I have... aim for about 10% of them. They are clearly too high, and will involve stuff that likely won't matter.
I'm finally back!
A lot of RL issues happened this year which didn't let me work on Aithne as much, but I am back with new inspiration!
In that time my art style also changed a little, so I'll be doing a small art change with busts/menu art
opening old GIMP files is a blessing and a curse because it can be fun to look at art you started once upon a time and want to finish BUT come to a total halt when you remember your past self forgot to create separate layers for most files