Some plugins I've made - extra death states, auto-battle preference, trigger events by airship/line/column, additive parameter traits, auto-sort items and skills, switch statement in events, wait for movement route, inherit music from parent map
My updated version of the Actors Friendship System.
Also check out my localization plugin (in beta)!
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This is the second phase of the Manor Experiment boss enemy that I shared before. In this phase, it is possessed by Cerebellum, one of the four eldritch horror villains of the game.
And with that all the in game menu busts are replaced fo the party
The full artwork versions of all of them can be found on my tumblr, linked as my bio website
Just search Menu Status in the search bar
(since they're pretty big I wasn't going to post the artwork versions here)
It would be kind of brutal, but I lowkey want to add in a secret boss battle against a literal bucket, just so that if you use the kick attack on it, it says "[character] kicks the bucket," and drops you down to like 1 HP.
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