SolemnDream
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  • Wanted to leave a quick comment saying that I crunched the numbers with the formula you gave me; it was really helpful. Some things might be a little off in MV, but tell me if you get any errors in the file.
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    Kino
    Kino
    So, did it work out for you?
    Shaz
    Shaz
    maybe this would be more suited to a private conversation than the public feed?
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    SolemnDream
    SolemnDream
    Did what work? The .json? I didn't think you were done. Should there be a value called "pokemon_id"? Because there is one...
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When you thought you'd be finished with the grid, and spend ~8-9 hours on an arrow. How is this more difficult to than player movement?

Still some bugs hiding in there, but it's nearly complete.

I'm having it strictly follow the path a user draws, because there will be booby trap and other similar mechanics where you want to avoid specific cells.
I feel like banging my head against a wall every time I want to find that post that shows all the plugin header codes. Then I think "next time I find it, I'm going to bookmark it". Then I think "wait a minute ... maybe I bookmarked it last time because it took me so long to find it". Check bookmarks, and there it is :)
... a few of my main characters standing around doing nothing lol. I mostly wanted to see them together on screen.

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