Finally about to start working on my project again tonight. It's been a few months of conceptualizing things and not actually doing much more than that. Excited to get back into it.
Thinking up unique classes for my game, codename Project Amethyst, is easy. However, actually CREATING those classes and making them work is another thing entirely..
Salvage plugin. Craft something you decide you no longer need, or find an item you have no interest in, salvage it for scrap and resources. As you salvage items, gain EXP and level up. The higher your level, the better odds you have at succeeding, and the more material you'll actually acquire.
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