So it was an issue with the add-ons and their ordering, I rearranged them more so to look like how it was setup in the demo and the issue seemed to go away. Thanks for help!
So I've encountered a minor issue, at the end of the players turn the enemies move as intended but on returning to the player turn none of the units become active and it immediately switchs to enemy combat but none of those units become active and it becomes an infinite loop of nothing lol
So I still can't seem to solve this issue, I've having "abort battle" turned on which doesnt solve it, I've tried transfering to other maps, and I've tried turning TS.battleprocessing to OFF from ON. But it keep either having me locked to an empty combat screen (side view combat) or it flashes...
a friend of mines said I need an elevator pitch for my game. he then went and gave me his for his comic... then I realized I have no idea how to explain my game the way he did his comic lol.
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