Here's a brand new song @Finnuval and I made for M! It's the game's main investigation theme and you'll hear it a lot while digging up clues and interrogating witnesses.
@SeaPhoenix there are so many threads on here every day it's easy to miss something. Tho we do intend to keep this one a little more in the public eye moving forward :) @alice_gristle not just hexmozart either. Many forummembers legs will be strutting on by xD @Kes thanks! We do our best :)...
since apparently rpg maker unite is coming out this thursday it's time to do one of my favorite past times, going through all the rtp assets and database entries while listening to all the music!
Spent the day with @Finnuval composing and writing lyrics for the title screen song in “M”. We’re both really happy with how it turned out and I can’t wait to share it here when it’s done!
Finally finishing Resident Evil 4 Remake! its been a really fun and thoroughly satisfying experience and I can’t wait to get into the Mercenaries Mode that was just added!
Been making gobbos for a pack I'm doing with Finnuval and I made them wayyyy too big for standard MV/MZ size, even for tall sprites, so I'll have to shrink them down
I woke up a touch early and was going to draw by the fireplace until it’s a more appropriate noise-making time, but I left my stylus AND my glasses (WHAT?!) upstairs and it’s just too cold to get out of the blanket now.
Made some simple samples with the Time Reversal Mechanic. It would be interesting to make a bigger puzzle where you could dynamically choose which elements are affected by the time reverse. But if there's much more than move routes and waits, it's starts to get too annoying for my brain Like even that exploding bomb was such a bother.
Question: How do you sort your tilesets? Do you prefer to have "A2" or "B" or "A4" at the front of the name or what the map is about and then what it is?
Example 1: A2_ForestTown
Example 2: ForestTown_A2
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